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22
Official Documents / The ConstRItution, 2nd version
« on: May 02, 2007, 10:16:08 pm »
Quote
ConstRItution

Preamble

We the people, in order to form a more perfect union, establish justice, insure domestic tranquility provide for the common defense, promote the general welfare and, secure the blessing of liberty, to ourselves and our posterity, have hired, lots of wafflefoxes, for this alliance, for the safety and protection of RIA, FREEDOM, AND STUFF!!!

Article I. - The Cabinet

Sub-Article I. - The Leader

Section 1 - Requirements and Limitations

It is required that, in order to be eligible for the Leadership, one must be on the official team, Maroon. In order to run for the position of Leader, a nation must have been an alliance member for a minimum span of one month.

Section 2 - Powers and Responsibilities

It is the responsibility of the Leader to insure the safety and prosperity of all the member nations of the Alliance. It is the duty of the Leader to use the power of the office for the exclusive purpose of carrying out this mandate. The Leader has the power to declare war on another alliance or nation, determine Alliance foreign and recruitment policy, and enforce and uphold the law as put forth in this document.

Section 3 - tonicular Approval

The Leader represents the will of the people and is therefore subject to their approval. Any major policy that the Leader makes must be put to a vote lasting twenty-four hours before being enacted. Should the policy receive half or more of the cast votes, it will become official. If it fails, the Leader may put it to another vote in one week’s time. A declaration of war requires at least sixty percent of the cast votes to be in favor in order to pass.

Section 4 - Emergency Powers

During times of war or similar crisis, the Leader may request from the people emergency powers and the motion must pass with an eighty percent approval after twenty-four hours.. This will allow the leader to act without requiring tonicular approval. A time limit must be set at the assumption of the emergency powers after which time they must be renewed or expire. If the crisis is resolved, the Leader must immediately relinquish the emergency power. The powers include and are limited to: member suspension, strategic decisions, negotiations and the temporary postponement of elections.

Section 5 - Impeachment

Should it be determined that the Leader has failed to abide by the laws laid down this document, an impeachment vote may be called.

Sub-Article II. - The Co-Leader

Section 1 - Requirements and Limitations

Because the Co-Leader has the potential to assume the role of Leader, all restrictions concerning eligibility for the office of Leader also apply to the office of Co-Leader.

Section - 2 Duties and Responsibilities

It is the job of the Co-Leader to manage membership of the Alliance. The Co-Leader must execute the recruitment and membership policies laid down by the Leader as well as punishing those who disobey said policy.  In situations not covered by Leadership policy, the judgement of the Co-Leader may be deferred to. The Co-Leader is responsible for running recruitment drives and ensuring that the alliance has an effective sign-up process.

Section 3 - Punitive Action

Should a member nation refuse to comply to the policy over which the Co-Leader has jurisdiction, it will be the prerogative of the Co-Leader to determine the fate of the offending nation. The Co-Leader may take any of the following actions: Fines, the amount of which is at the discretion of the Co-Leader, to be redistributed by the Economic advisor to non-government officials, or Alliance suspension for up to one week. Noncompliance for any punishment is grounds for harsher punishment or Expulsion from the Alliance. To be expelled, there must be a unanimous vote in the Cabinet.

Section 4 - Succession

In the event that the Leader is unable to fulfill the duties of the office, it will be the Co-leader who steps into the position. Reasons for the promotion include: Impeachment of the Leader, resignation of the Leader, or unanticipated absence of the Leader. If the Alliance is informed of a short absence by the Leader ahead of time, the Co-Leader may temporarily fill the position.

Section 5 - Impeachment

Should it be determined that the Co-Leader has failed to abide by the laws laid down this document, an impeachment vote may be called.


Sub-Article III. - The Head of Foreign Affairs

Section 1 - Requirements and Limitations

The Head of Foreign Affairs must be a member of the Alliance team, Maroon.

Section 2 - Responsibilities

The Head of Foreign Affairs is the public face of the Alliance. It will be the job of the Ambassador to make contact and maintain good relations with other alliances. The Head of Foreign Affairs is in charge of negotiating treaties and alliances with other Alliances as well as formally announcing declarations of war and spear-heading peace talks. The Ambassador executes the Leaders foreign policy and is the voice of RIA in the Cybernations community.

Section 3 - Diplomats


3a. The Ambassador may appoint diplomats to suit increasing workload. It will be the job of Diplomats to deal with maintaining relations, especially with the minor alliances, burritos the Ambassador free to deal with the superpowers or anything unusual.

Responsibilities of the diplomat:

1. Establish masks and embassies from the alliances to which the diplomat is assigned, unless embassies have already been established in these alliances.

2. Establish the first topic in those embassies, provided one is not already established. It is customary to greet the alliance, or thank them for the embassy in these topics.

3. Maintain closeness with the alliances to which it is assigned. Relay important events in the RIA to the embassies to which the diplomat is assigned.

4. Present the NAP, MDP, MADP, ASV, or merger proposal template to alliances to which the diplomat has been assigned, provided the RIA has agreed on making the proposal.

5. Be a frequent visitor to the RIA forum, and a consistent player of CN.

6. Inform the Head of Foreign Affairs if the diplomat is going to be absent for an extended time.

7. Report any incidents involving the RIA and the alliances to which the diplomat is assigned to the Head of Foreign Affairs, via the Bureau of Foreign Affairs forum.

8. Work towards a peaceful, agreeable conclusion to any situations that arise between the RIA and the alliances to which the diplomat is assigned.

In addition to these responsibilities, the diplomat has the following rights:

1. A diplomat may step down from one's post at any time. If one does, one must inform the Head of Foreign Affairs.

2. A diplomat may request help in managing situations that arise between the RIA and any alliances to which the diplomat is assigned, from another diplomat, or the Head of Foreign Affairs.


3b. Diplomats who are promoted to Advanced Diplomats have the added privilege of presenting pact proposals from their assigned alliances directly to the RIA Cabinet without prior approval from the Ambassador. Note that Advanced Diplomats do not have the privilege of proposing pacts to other alliances without Cabinet approval, nor does the Advanced Diplomat have the ability to circumvent the necessary vote of the Ambassador in any matters.

Section 4 - Impeachment

Should it be determined that the Head of Foreign Affairs has failed to abide by the laws laid down this document, an impeachment vote may be called.


Sub-Article IV. - The Economic Advisor

Section 1 - Requirements and Limitations

The Economic Advisor must be a member of the Alliance team, Maroon.

Section 2 - Responsibilities

It is the job of the Economic Advisor to aid in the financial growth of the nations in the Alliance. The Economic Advisor will be in charge of running various aid programs, and the insurance of efficient redistribution of funds by members.

Section 3 - Staff

Once the RIA has reached a membership count of one hundred, the Economic Advisor may appoint a Staff of five members. The Staff will be responsible for keeping the membership statistic records up to date. This will leave the Economic Advisor free to deal with problems such as aiding new members and helping rebuild any nations in the aftermath of a war.

Section 4 - Impeachment

Should it be determined that the Economic Advisor has failed to abide by the laws laid down this document, an impeachment vote may be called.


Sub-Article V. - The War Advisor

Section 1 - Requirements and Limitations

The War Advisor must be a member of the Alliance team, Maroon.

Section 2 - Responsibilities

The War Advisor is responsible for leading the Alliance defense in war, keeping watch on potential enemies, knowing the state of the military of each member nation, and keeping track of all wars in the Alliance.

Section 3 - Interalliance Warfare

In the event that the Random Insanity Alliance goes to war with another alliance, it will be the task of the War Advisor to organize the military. This task entails the selecting of priority targets and the assignment of member nations to attack said targets. The War Advisor must work with the Economic Advisor to ensure the proper allocation of resources as deemed necessary for the war effort.

Section 4 - Staff

Once the Alliance has reached one hundred members, the War Advisor may appoint a Staff of five members. It will be the job of the Staff to keep up to date on the military readiness of the Alliance, watch potential enemies, and, during war time, assist the War Advisor in directing resources where they are needed.

Section 5 - Nuclear Policy

Because of the major cost and responsibility of owning nuclear weapons, it is required that a member nation receive the permission of the War Advisor before doing so. This will allow the government to keep track of all nuclear weapons within the Alliance.

Because of the devastating nature of a nuclear and its potential political consequences for the Alliance, no nuclear strike can be undertaken by any member nation without explicit consent from the General. Member nations wishing to use nuclear weapons, even in self-defense or retaliation, must petition the General prior to launching the attack.

Section 6 - Impeachment

Should it be determined that the War Advisor has failed to abide by the laws laid down this document, an impeachment vote may be called.

Article II. - Elections

Section 1 - Nomination

To officially be on the ballot come election time, a member must be nominated for a position by another member of the Alliance. No member nation may nominate more than one person for a position nor be nominated by someone whom that member nominated. Nominations will be accepted between the 20th and 24th of each month. It is the prerogative of a nominee to decline the nomination for a position with the exclusion of incumbent candidates.

Section 2 - Election Day

Elections will begin on the 25th of each month. Elections will run for two days until the 27th. To be elected, a nominee must receive a majority of the cast votes. Should no majority exist, there will be a second election on the 28th between the top two candidates. Should there be a tie, the Leader will decide which candidate is the winner before burritos office. The newly elected government will begin its term on the 1st of the month following the election.

Section 3 - Multiple Nominations

A member may be nominated for multiple positions within the government in a single election. In the event that the member is elected to more than one position, the position for which the highest percentage of votes has been cast in favor of the member is the office which will be occupied. Elections for the other position(s) will be redone on the 28th as per Article VI, Section 2.

Section 4 - Restrictions

Any member who has served as the Leader more than thrice consecutively shall be required to obtain an absolute majority in order to be elected to the positions of Leader or Co-Leader.

Article III. - Amendments

Section 1 - Proposal

An amendment to the Constitution may be proposed by any member nation through petition to the Leader. Should the Leader find no fault with the amendment, it will be put to the Cabinet as a whole to debate and edit.

Section 2 - Passage

Should the Cabinet come to an agreement upon the passage of the amendment, it will be put to a vote by the member nations. The vote must last one full twenty-four hour period. If at least two thirds of those who vote agree to the amendment, it will be added to the Constitution.

Section 3 - Repealment

Should the Cabinet decide that an amendment no longer applies and wish to repeal it, they must put it to a tonicular vote for one twenty-four hour period. If at least one half of the votes are in favor of repealing, the amendment in question will be canceled out. It will not, however be removed from the document but only marked as obsolete.

Should a member desire to repeal an amendment, it is required that an amendment be proposed to cancel the amendment in question. All processes for the passage of an amendment must then be followed as per Article VII, Sections 1 and 2.


Article IV. - Florida

Section 1 - Prevention of Spies

In order to maintain the security of the alliance, everyone will be subject to unexpected background checks *wink wink*

Section 2 - Civil War

Should a Civil War break out, every member of the alliance will be expected to fight themselves until we make us surrender. We are the one alliance with which we cannot negotiate. Any nation which fails to defend itself from itself will be forced over to the other side.

Section 3 - Filler

Any nation which is found to be adding unimportant fluff to official documents for the sole purpose of extending the length without adding anything of import will be summarily executed. There will be no exceptions (Unless it’s funny, of which this is a poor example).

Section 4 - Alliance War

A declaration of War against a foreign power requires a 4/5 majority vote by the Cabinet, and both the Leader and War Advisor must be in that majority. Declaring peace with another alliance requires a simple majority vote by the Cabinet.

Section 5 - Impeachment

Any Cabinet member can call for the impeachment of another member of the Cabinet. For a member to call for an impeachment, a petition with the signatures of at least 10% of the alliance in favor of the impeachment must be produced. Once an impeachmen hearing has been called, each side will be given twenty-four hours to present its case after which time a vote will be called. The vote of the people will be assigned a value of ten, broken up by percentage, while each Cabinet member receives one vote. The vote will last for four days. In order to remove the Cabinet member from office, a total vote of 10 must be reached in favor of removal. Percentages will be rounded to the nearest ten in the tonicular vote.

Article V. - Treaties

Section 1 - NAPs

In order to pass an NAP, a majority of the Cabinet must sign it. A majority shall be defined as greater than fifty percent of all signatures.

Section 2 - MDPs

Because of the serious nature of an MDP, all members of the Cabinet members must sign the treaty in order for it to pass.

Section 3 - MADPs

MADPs, or a full alliance, must be signed off by every member of the Cabinet. A general twenty-four hour vote must also be called and a majority of the alliance vote in favor of the treaty in order for it to pass.

Section 4 - Other Treaties

Because there are various treaties, not all can be covered. As such, each will be assessed in comparison to the preceding three. Every treaty will be treated as though it is the highest level category under which it can fall.

23
Official Documents / First Amendment (2nd ConstRItution)
« on: May 02, 2007, 10:04:25 pm »
The Following are now cabinet positions:


Head of Internal Affairs:

In charge of dissemination of information among the membership. It is their job to keep people informed and they are the one charged with in-game PMing of information. This job will become invaluable in the development of further alliance wide programs like the Levy, and will be crucial in war time.


Miister of Propaganda:

It is the job of the MoP to improve public opinion of the alliance. They are tasked with dveloping, organizing, and carrying out our trademarked publicity stunts. They are charged with keeping our announcements fresh and continuous. As each is only in office for at least a month, we can expect announcements at least once or twice a month, instead of having them sporradically. By improviing public opinion, Mot-the HoFA's job is made easier. It is difficult for Leadership to go against not only the will of the entire public, but of their own people.

24
Defunct Treaties / MDC -- RIA PIAT
« on: May 02, 2007, 04:29:57 pm »
[align=center]
lol, look at the small flag
http://i33.photobucket.com/albums/d83/dizzy_devil_rulz/taga3ej2.png
[/align]
Our war with the MDC has earned us many things. One of those things was a new-found respect for them. =D This pact was in the works ever since the war ended, and just now we got around to putting it through(We've been very busy in the past month). Well, anyway, I am delighted to announce the signing of a PIAT with the MDC. ^_^ Here's to a future of good relations, for now and ever!

[align=center] :J Peace :J Intelligence :J Trad*Trad counts his cash*[/align]
(>^_^)>e "Glad I could do business with you, Mr. Trade!"

Quote
[align=center] Random Insanity Alliance - Maroon Defense Coalition PIAT [/b][/color][/align]

Preamble

This treaty is between the alliances of MDC and the RIA with the intention of further ensuring the safety, security and prosperity of the membership of each alliance. It also serves as a symbol of the continually improving friendship, loyalty and bond shared between the two signatory alliances.

Article I: Sovereignty

It must be understood that both alliances shall remain sovereign and independent organizations. Either organization undertaking action (aggressive or defensive) against other entities not included in this agreement does so without implication of the other signatory.

Article II: Non-Aggression

No member of either signatory may participate in, support, or condone military action against a member within the corresponding signatory. If a member nation of either signatory alliance is found to have done this, they will be ordered to offer peace within 24 hours of the initial notification, and pay reparations equivalent to the total damages inflicted. This payment of reparations must not take place if doing so would be in violation of any other treaty, document or instrument of surrender. Defending nations are required to limit retaliation to the number and type of attacks received.

If the attacking nation refuses to offer peace to the defending nation within the specified time frame, without credible reason explaining the lack of compliance to the articles of this treaty, the attacking nation will be expelled from their alliance. Further, the expelled nation is to be considered a rogue by both signatory alliances, and dealt with accordingly.

Article III - Civility

The membership of each signatory commit to remaining civil towards each other at all times, particularly in public channels, but also in private.

Article IV - Financial Assistance

In case of a conflict involving an attack on a signatory alliance by a third party, the attacked alliance may request financial aid, and the requested alliance, while not obligated to, is strongly encouraged to send available aid. This article can be enacted by the leadership of either alliance, and legitimate requests for financial assistance include, but are not limited to: rogue attacks, both conventional and nuclear; wars, both large and small scale. The signatory that has been requested to provide financial assistance has 72 hours to either approve or deny the request. This article may not be enacted if it would be in violation of any other signed treaty, document or instrument of surrender.

Article V - Espionage

Both signed alliances agree that under no circumstances shall either signatory alliance engage in espionage against the other. Further, should a signatory receive information that points towards a possible leak in another signatory's security, this information must be shared and discussed immediately.

Article VI - Intelligence

Neither signatory alliance shall withhold information from the other signatory alliance that constitutes a direct threat to the security or well-being of the other signatory alliance. Both signatories shall strive to keep the each other informed of non-emergency situations as often as possible.

Article VII - Senate

All senators from both alliances agree not to sanction members of the other signatory alliance. However, such sanctions may be placed against nations declared rogues by both alliances.

Article VIII - Termination

Termination of this pact requires 72 hours notice. This notice is required to be given firstly via private channels. Any intentional or planned violations of the articles within this treaty result in the treaty being considered immediately void, unless otherwise agreed upon by the leadership of both signatories.


Signed for the Maroon Defense Coalition,

Adrian - Emperor
Tulak Hord - Emperor

The Second Coalition Council
Paradoxical
Lightnin
Lynks

Signed for the Random Insanity Alliance,

Delta1212 - Leader
Moth - Foreign Advisor
Zombie2000 - War Advisor
Hashmeer - He likes to sign documents for no good reason, and there were two open spaces where the Economic Advisor and Co-Leader were gonna sign, so I let him sign there.

Yay, a spot in one of jkush's webs! ;>.>

25
Random lnsanity / Crazy just came out of the closet on IRC
« on: April 22, 2007, 02:56:38 pm »
<crazyisraelie[RIA]> 1. I am a little girl
<Lord_Black> wait what
<crazyisraelie[RIA]> 2. I want to touch all the boys
<crazyisraelie[RIA]> 3. I want to kiss all the boys

26
Random lnsanity / Azural's Report
« on: April 22, 2007, 12:25:38 am »
old topic

UPDATE, April 22, 2007

Age: 249
Government: Monarchy (they don't like it, but I'm not changing to a Dictatorship)
Religion: Hinduism (bastards had to mix it up on me)
Infrastructure: 4,6199.99
Technology: 313.86
Literacy: 97.14%
Tax rate: 28%
Land: 1,571.364
Resources: Aluminum, Cattle, Fish, Gold, Iron, Lumber, Marble, Pigs, Spices, Sugar, Water, Wheat
Bonus resources: Beer, Fast Food, Construction
Improvements: Banks: 5, Churches: 5, Clinics: 5, Factories: 5, Foreign Ministries: 1, Harbors: 1, Hospitals: 1, Intelligence Agencies: 5, Police Headquarters: 5, Schools: 5, Stadiums: 5, Universities: 2, (Labor Camps: 5, only when I'm paying bills)
National Wonders: none
Environment: 1.00 (5 stars)
Senate Votes: 43
Strength: 28,112.526
Rank: 496
Alliance Rank: 1
Maroon Rank: 31
Efficiency: 112.90
DEFCON level: 5
Soldiers: 29,128
Tanks: 1369
Aircraft: 60 (31 F-22 Raptors and 29 Tuploev Tu-160s)
Cruise Missiles: 0
Nuclear Weapons: 0
Total toniculation: 90,596
toniculation Happiness: 62.10
toniculation per Mile: 57.47
Working Citizens: 61,469
Taxes per Citizen: $101.84
Current Yens Available: $324,690.05   (Surplus)

27
Defunct Treaties / LUE--RIA NAP
« on: April 17, 2007, 11:16:24 pm »
Extremely Sexy Summary: We do not want to smash each other to pieces with a rusty golf club. That is all.  Read on for specifics.

Preamble

In a desire to promote security in the lands of their member nations, LUEnited Nations (LUE) and Random Insanity Alliance (RIA) mutually agree to the following terms:

Article I

It must be understood that both organizations remain sovereign as do each member nations.

Article II

No Member of either undersigned alliance may declare war against another member nation within the other alliance. Any nation caught violating this rule must immediately declare peace and pay reparations to the attacked nation or face expulsion from their alliance. Reparations will be negotiated between the leaders of the two alliances or their designated representatives. Failure of the alliance to expel a member caught in violation of this rule may be considered grounds for the revocation of this treaty.

Article III

In the event of a nation from one alliance declaring war on a nation from the other, the victim nation is not to retaliate in any way for a period of 24 hours, to provide time for a diplomatic solution to be reached. No member of either undersigned alliance may provide foreign aid to any nation currently in a state of war with a member of the other alliance. This rule may be waived by the alliance of the victim nation, which can provide both military and financial aid in an effort to prevent further damage caused by the aggressor nation.

Article IV

No member nation under this agreement will give aid (militarily or economically) to any third party nation or organization at war against LUE or the RIA.

Article V

This pact is between the LUEnited Nations and Random Insanity Alliance only and does not affect any current or future agreements.

Article VI

Either organization undertaking action (aggressive or defensive) against other entities not included in this agreement does so without implication to the other signatory.

Article VII

Infractions of any of these points by either party may be grounds for Pact termination.


Signed for the Random Insanity Alliance:

- crazyisraelie, Economic Advisor
- Delta1212, War Advisor
- Moth, Head of Foreign Affairs
- Flask, Co-Leader
- Azural, Leader

Signed for the LUEnited Nations:

- His Royal Thickness, LUE Ambassador to RIA
- Archon, Minister of Foreign Affairs
- Bros, Minister of Defense
- SamuelLJackson, Co-Leader
- Mq3eleven, Co-Leader

28
Defunct Treaties / IDF ProtectoRIte Agreement
« on: April 17, 2007, 11:15:28 pm »
Quote
Preamble:
The Random Insanity Alliance (RIA), having a strong relationship and good ties with the Indigo Defence Force (IDF), does take on the role of Protector of IDF in order to guide and defend them from any who would seek to threaten them and their members.

Article I
The RIA pledges to defend the IDF against any acts of aggression to the fullest extent of its ability. Any action taken against the IDF will be considered as a direct attack on the RIA.

Article II
The IDF agrees to give it’s loyalty to the RIA. Abuse of this friendship in any way will be cause for cancellation of this pact. Abuse includes, but is not limited to, provoking other alliances into a war, attacking the RIA or its allies, or aiding enemies of the RIA.

Article III
The RIA will send a representative to the IDF. This representative will be kept informed of all events in the IDF and may act in an advisory role. To protect the sovereignty of the IDF, the representative will have no formal power in the IDF.

Article IV
Florida

Article V
Either alliance may withdraw from this treaty by giving 48 thousand cookies to the other alliance. This treaty will be considered void once the IDF has reached a count of 50 members at which time further relations can be negotiated.

Signed for RIA,
Delta1212, War Advisor
Flask, Co-Leader
cheeseaholic, Economic Advisor

Moth, Head of foreign Affairs
Shyox, Leader


Signed for IDF:
Ferrous, Minister
Inferno, Minister
Radarman, Minister

29
Defunct Treaties / ICP--RIA NAP
« on: April 17, 2007, 11:14:05 pm »
ICP-RIA Non-Aggression Pact
 
Preamble
 
With peace, security and prosperity of their member nations as a goal, the International Communist Party (from here after refferred as ICP) and the Random Insanity Alliance (from here after reffered as RIA) hereby agree to enter a non-aggression pact estipulated in the following terms:
 
Section I
 
This pact will be put into effect immediately upon valid ratification of both signatories and lasts unto perpetuity. Should either side violate any of the terms of this agreement knowingly, the other side may consider it null and void with all repercussions that this may carry. Should either of the signatories choose to end this arrangement, they are to inform the other side a minimum of one week before terminating the arrangement.
 
Section II
 
The nations of the ICP and RIA pledge an oath of mutual non-aggression. No hostilities between nations of either alliance shall comence, be it trough direct aggressive actions or the aiding of an attack on a member of the signatories. This also inclueds all forms of aggressions, be it direct or indirect.
 
Section III
 
Should any form of transgression of this agreement take place, it should immediately be reported to the other side and the same transgression should be neutralized promptly through joint cooperation. In the event of material damages being caused trough such a transgression, both signatories guarantee to compensate the damages to the victim if offender is amongst their ranks. Should an offender fail to end hostilities once the transgression in indentified, the alliance to which the aggressor belongs to will take disciplinary actions against the transgressor.
 
Section IV
 
Both signatories agree not to initiate hostilities towards third parties with whom the other signatorie has a Mutual Defense Pact. Should such an event occur, the mutual defence pact takes precedence and this agreement is to be considered null and void.
 
Signed for the ICP
 
Karl Marx, Chairman  
Comrade Yev, Vice Chairman
Trotsky, Foreign Affairs Bureau
 
Signed for RIA
 
Shyox, Leader
Leonardo, Co-Leader
Moth, Head of Foreign Affairs
Omega-Red, War Advisor
Delta1212, Economic Advisor

30
Defunct Treaties / UDC ProtectoRIte Agreement
« on: April 17, 2007, 11:13:01 pm »
Preamble:
The Random Insanity Alliance (RIA), having a strong relationship and good ties with the United Defense Contractors(UDC), does take on the role of Protector of UDC in order to guide and defend them from any who would seek to threaten them and their members.

Article I
The RIA pledges to defend the UDC against any acts of aggression to the fullest extent of its ability. Any action taken against the UDC will be considered as a direct attack on the RIA.

Article II
The UDC agrees to give it’s loyalty to the RIA. Abuse of this friendship in any way will be cause for cancellation of this pact. Abuse includes, but is not limited to, provoking other alliances into a war, attacking the RIA or its allies, or aiding enemies of the RIA.

Article III
The RIA will send a representative to the UDC. This representative will be kept informed of all events in the UDC and may act in an advisory role. To protect the sovereignty of the UDC, the representative will have no formal power in the UDC.

Article IV
Florida

Article V
Either alliance may withdraw from this treaty by giving 48 thousand cookies to the other alliance.

Signed, RIA:[/b]
Azural, Leader
Flask, Co-Leader
Moth, Head of Foreign Affairs
Delta1212, War Advisor
Crazyisraelie, Economic Advisor


Signed, RRA:[/b]
Rocka89, RRA Leader

31
Defunct Treaties / Obsolete ConsRItution Text
« on: April 17, 2007, 11:11:08 pm »
Update this one post as parts of the ConstRItution are replaced.

Removed 2/11/07 from Article III

Section 3 – Staff

Once the RIA has reached a membership count of one hundred, the Ambassador may appoint a Staff of five members. It will be the job of the Staff to deal with maintaining relations, especially with the minor alliances, burritos the Ambassador free to deal with the superpowers or anything unusual.

32
Defunct Treaties / TAGA--RIA ASV
« on: April 17, 2007, 11:09:44 pm »
[align=center]The Assurance of Senate Votes Agreement[/align]

This the an agreement between the Team Allied Guardians Alliance and the Random Insanity Alliance to vote for the 3 following nations every 5 days in the Maroon Team Senate:

Princeps - Tulak Hord of Tulak Hord
Praetor - Marine91 of United Federations
Conslus - Chillax With Max of Maxville

Signed for TAGA:
Tulak Hord - President of TAGA
ASB - Chancellor of Recruitment
King IB - Minister of Foreign affairs

Signed for RIA:
Shyox - Leader of RIA
Moth - Head of Foreign Affairs
Leo - Co-Leader
Crunka - Awesome Member
Azural - Better Than Crunka
Delta1212 - RIA Economics/Better Than Those Two^
Omega-Red - War Advisor

33
Defunct Treaties / NADC--RIA NAP
« on: April 17, 2007, 11:08:05 pm »
The NADC - RIA Nonaggression Pact


The North Atlantic Defense Coalition and the Random Insanity Alliance hereby commit to uphold the principles outlined in this Nonaggression Pact.


Preamble

This pact is signed in good faith and in the hope that both signatory alliances will work together towards peace and a better future, avoiding violence and rash aggression. also buttsecks fiestas

<(O_O<)_^<)_^<)_^<)



Nonaggression

No member nation of either alliance shall declare war on any member nation of the other; provide aid, be it military, money, technology, or knowledge, to enemies of the other; or commit acts of espionage against the other. If a nation is found in breach of this clause, the offended alliance shall withhold retaliatory action until diplomatic mediation of the conflict is exhausted. If the offensive actions result in direct material damages to the victim, reparations equal to or greater than those damages shall be paid to said victim. The terms and conditions of reparations shall be negotiated through appropriate diplomatic channels.


Withdrawal

If either signatory alliance wishes to withdraw from this treaty, they may do so by the express will of their respective decision making bodies. Should this treaty be revoked by either alliance, official notification initiates a forty-eight hour grace period, in which neither alliance may engage in any hostile actions against the other.

This treaty is immediately rendered null and void, regardless of the previously mentioned provisions, should either signatory alliance take overt aggressive actions toward an entity linked to the other signatory alliance by a declaration of mutual protection.


Signed for the RIA,

Delta1212, Economic Advisor/Author of the ConstRItution
Leonardo, Co-Leader of the RIA[/font][/i]
*Signs*(Shyox)
Omega-Red, War Advisor
Great Lord, Moth, Head of Foreign Affairs

Signed for the NADC,

Azure Mantle (Commander-in-Chief)
EmperorCharlesVI (Secretary General)
Bernarciss III (Foreign Affairs Minister)

[Council Seal]

34
Defunct Treaties / TAGA--RIA MADP
« on: April 17, 2007, 11:06:29 pm »
[align=center]The Insanity Doctrine[/color][/align]

Quote
The TAGA and RIA Mutual Aggression and Defense Pact[/color]

Preamble:
We, the representatives of the undersigned allied nations of Planet Bob,  in order to form a stable organization, ensure peace and security, and extend a sphere of benevolent influence among the other nations of the world, do hereby establish this mutual treaty of military and fiscal aid.

Article I: Mutual Defense[/u]
a. Rogues: If a member nation of the alliances represented by the undersigned is attacked by an unaligned nation and said member's alliance cannot reasonably and/or promptly assist, the alliance may request aid from the other alliance. The requested alliance must send aid of reasonable size in the form of financial or military aid, retalitory strikes upon the aggressor, or some combination.  Aid must be offered within a timely manner, preferably within 24 hours of the request, or sooner if both alliance heads agree to a more timely deadline.

b. Alliances: Any declaration of war upon a member of either alliance is considered an act of aggression to the undersigned member alliances. Peace will only be offered through mutual consent of the alliances represented by the undersigned; and only accepted under the same terms.  Diplomatic channels will remain open in the event that a declaration of war by an outside alliance is an unsanctioned operation.


Article II: Mutual Aggression
a: If circumstances prevail that may cause either alliance to declare war upon an outside party, a confidential summit of leaders from each  of the undersigned shall be held in order to arrive at a formal agreement. The alliances shall then release a formal, joint statement to the world. It is highly encouraged that both alliances take a unified stance on any issues that may arise to cause the contemplation of such an action.

b:  In the event that a unified decision cannot be reached and military action is taken, the dissenting alliance may remain neutral in the conflict provided they can show just cause as to not initiate further aggression.

Article III: Espionage[/u]
Neither alliance may directly participate in espionage of any type, regardless of situation and target.  If either of the undersigned is found to have violated this Article, a truce will be declared for 24 hours at the end of which time the pact will be dissolved.

Article IV: Termination
This treaty shall only be terminated if either undersigned alliance chooses to exit this treaty or if Article III is found to be violated by a member alliance.  If one of the undersigned chooses to terminate this pact, they must give five(5) days notice before the treaty is officially dissolved in which they remain fully bonded to the provisions contained therein.


The Undersigned do agree to respect and adhere to the Articles written above, both in the spirit and letter in which they are written.[/i]

Signed for TAGA:
Tulak Hord - President of TAGA
ASB - Chancellor of Recruitment
King IB - Minister of Foreign Affairs



Signed for RIA:
Omega-Red - War Advisor
Moth - Head of Foreign Affairs
Shyox - President of RIA

35
Official Documents / The ConstRItution (revised)
« on: April 17, 2007, 11:04:35 pm »
Quote
ConstRItution

Preamble

We the people, in order to form a more perfect union, establish justice, insure domestic tranquility provide for the common defense, promote the general welfare and, secure the blessing of liberty, to ourselves and our posterity, have hired, lots of wafflefoxes, for this alliance, for the safety and protection of RIA, FREEDOM, AND STUFF!!!

Article I. – The Cabinet

Sub-Article I. - The Leader

Section 1 – Requirements and Limitations

It is required that, in order to be eligible for the Leadership, one must be on the official team, Maroon. In order to run for the position of Leader, a nation must have been an alliance member for a minimum span of one month.

Section 2 – Powers and Responsibilities

It is the responsibility of the Leader to insure the safety and prosperity of all the member nations of the Alliance. It is the duty of the Leader to use the power of the office for the exclusive purpose of carrying out this mandate. The Leader has the power to declare war on another alliance or nation, determine Alliance foreign and recruitment policy, and enforce and uphold the law as put forth in this document.

Section 3 – tonicular Approval

The Leader represents the will of the people and is therefore subject to their approval. Any major policy that the Leader makes must be put to a vote lasting twenty-four hours before being enacted. Should the policy receive half or more of the cast votes, it will become official. If it fails, the Leader may put it to another vote in one week’s time. A declaration of war requires at least sixty percent of the cast votes to be in favor in order to pass.

Section 4 – Emergency Powers

During times of war or similar crisis, the Leader may request from the people emergency powers and the motion must pass with an eighty percent approval after twenty-four hours.. This will allow the leader to act without requiring tonicular approval. A time limit must be set at the assumption of the emergency powers after which time they must be renewed or expire. If the crisis is resolved, the Leader must immediately relinquish the emergency power. The powers include and are limited to: member suspension, strategic decisions, negotiations and the temporary postponement of elections.

Section 5 - Impeachment

Should it be determined that the Leader has failed to abide by the laws laid down this document, an impeachment vote may be called.

Sub-Article II. – The Co-Leader

Section 1 – Requirements and Limitations

Because the Co-Leader has the potential to assume the role of Leader, all restrictions concerning eligibility for the office of Leader also apply to the office of Co-Leader.

Section – 2 Duties and Responsibilities

It is the job of the Co-Leader to manage membership of the Alliance. The Co-Leader must execute the recruitment and membership policies laid down by the Leader as well as punishing those who disobey said policy.  In situations not covered by Leadership policy, the judgement of the Co-Leader may be deferred to. The Co-Leader is responsible for running recruitment drives and ensuring that the alliance has an effective sign-up process.

Section 3 – Punitive Action

Should a member nation refuse to comply to the policy over which the Co-Leader has jurisdiction, it will be the prerogative of the Co-Leader to determine the fate of the offending nation. The Co-Leader may take any of the following actions: Fines, the amount of which is at the discretion of the Co-Leader, to be redistributed by the Economic advisor to non-government officials, or Alliance suspension for up to one week. Noncompliance for any punishment is grounds for harsher punishment or Expulsion from the Alliance. To be expelled, there must be a unanimous vote in the Cabinet.

Section 4 – Succession

In the event that the Leader is unable to fulfill the duties of the office, it will be the Co-leader who steps into the position. Reasons for the promotion include: Impeachment of the Leader, resignation of the Leader, or unanticipated absence of the Leader. If the Alliance is informed of a short absence by the Leader ahead of time, the Co-Leader may temporarily fill the position.

Section 5 - Impeachment

Should it be determined that the Co-Leader has failed to abide by the laws laid down this document, an impeachment vote may be called.


Sub-Article III. - The Head of Foreign Affairs

Section 1 – Requirements and Limitations

The Head of Foreign Affairs must be a member of the Alliance team, Maroon.

Section 2 – Responsibilities

The Head of Foreign Affairs is the public face of the Alliance. It will be the job of the Ambassador to make contact and maintain good relations with other alliances. The Head of Foreign Affairs is in charge of negotiating treaties and alliances with other Alliances as well as formally announcing declarations of war and spear-heading peace talks. The Ambassador executes the Leaders foreign policy and is the voice of RIA in the Cybernations community.

Section 3 – Diplomats


3a. The Ambassador may appoint diplomats to suit increasing workload. It will be the job of Diplomats to deal with maintaining relations, especially with the minor alliances, burritos the Ambassador free to deal with the superpowers or anything unusual.

Responsibilities of the diplomat:

1. Establish masks and embassies from the alliances to which the diplomat is assigned, unless embassies have already been established in these alliances.

2. Establish the first topic in those embassies, provided one is not already established. It is customary to greet the alliance, or thank them for the embassy in these topics.

3. Maintain closeness with the alliances to which it is assigned. Relay important events in the RIA to the embassies to which the diplomat is assigned.

4. Present the NAP, MDP, MADP, ASV, or merger proposal template to alliances to which the diplomat has been assigned, provided the RIA has agreed on making the proposal.

5. Be a frequent visitor to the RIA forum, and a consistent player of CN.

6. Inform the Head of Foreign Affairs if the diplomat is going to be absent for an extended time.

7. Report any incidents involving the RIA and the alliances to which the diplomat is assigned to the Head of Foreign Affairs, via the Bureau of Foreign Affairs forum.

8. Work towards a peaceful, agreeable conclusion to any situations that arise between the RIA and the alliances to which the diplomat is assigned.

In addition to these responsibilities, the diplomat has the following rights:

1. A diplomat may step down from one's post at any time. If one does, one must inform the Head of Foreign Affairs.

2. A diplomat may request help in managing situations that arise between the RIA and any alliances to which the diplomat is assigned, from another diplomat, or the Head of Foreign Affairs.


3b. Diplomats who are promoted to Advanced Diplomats have the added privilege of presenting pact proposals from their assigned alliances directly to the RIA Cabinet without prior approval from the Ambassador. Note that Advanced Diplomats do not have the privilege of proposing pacts to other alliances without Cabinet approval, nor does the Advanced Diplomat have the ability to circumvent the necessary vote of the Ambassador in any matters.

Section 4 - Impeachment

Should it be determined that the Head of Foreign Affairs has failed to abide by the laws laid down this document, an impeachment vote may be called.


Sub-Article IV. - The Economic Advisor

Section 1 – Requirements and Limitations

The Economic Advisor must be a member of the Alliance team, Maroon.

Section 2 – Responsibilities

It is the job of the Economic Advisor to aid in the financial growth of the nations in the Alliance. The Economic Advisor will be in charge of running various aid programs, and the insurance of efficient redistribution of funds by members.

Section 3 – Staff

Once the RIA has reached a membership count of one hundred, the Economic Advisor may appoint a Staff of five members. The Staff will be responsible for keeping the membership statistic records up to date. This will leave the Economic Advisor free to deal with problems such as aiding new members and helping rebuild any nations in the aftermath of a war.

Section 4 - Impeachment

Should it be determined that the Economic Advisor has failed to abide by the laws laid down this document, an impeachment vote may be called.


Sub-Article V. - The War Advisor

Section 1 – Requirements and Limitations

The War Advisor must be a member of the Alliance team, Maroon. The War Advisor may not be in peace mode from the time elections begin till the end of the term.

Section 2 – Responsibilities

The War Advisor is responsible for leading the Alliance defense in war, keeping watch on potential enemies, knowing the state of the military of each member nation, and keeping track of all wars in the Alliance.

Section 3 – Interalliance Warfare

In the event that the Random Insanity Alliance goes to war with another alliance, it will be the task of the War Advisor to organize the military. This task entails the selecting of priority targets and the assignment of member nations to attack said targets. The War Advisor must work with the Economic Advisor to ensure the proper allocation of resources as deemed necessary for the war effort.

Section 4 – Staff

Once the Alliance has reached one hundred members, the War Advisor may appoint a Staff of five members. It will be the job of the Staff to keep up to date on the military readiness of the Alliance, watch potential enemies, and, during war time, assist the War Advisor in directing resources where they are needed.

Section 5 – Nuclear Policy

Because of the major cost and responsibility of owning nuclear weapons, it is required that a member nation receive the permission of the War Advisor before doing so. This will allow the government to keep track of all nuclear weapons within the Alliance.

Because of the devastating nature of a nuclear and its potential political consequences for the Alliance, no nuclear strike can be undertaken by any member nation without explicit consent from the General. Member nations wishing to use nuclear weapons, even in self-defense or retaliation, must petition the General prior to launching the attack.

Section 6 - Impeachment

Should it be determined that the War Advisor has failed to abide by the laws laid down this document, an impeachment vote may be called.


Article II. – Elections

Section 1 - Nomination

To officially be on the ballot come election time, a member must be nominated for a position by another member of the Alliance. No member nation may nominate more than one person for a position nor be nominated by someone whom that member nominated. Nominations will be accepted between the 20th and 24th of each month. It is the prerogative of a nominee to decline the nomination for a position with the exclusion of incumbent candidates.

Section 2 – Election Day

Elections will begin on the 25th of each month. Elections will run for two days until the 27th. To be elected, a nominee must receive a majority of the cast votes. Should no majority exist, there will be a second election on the 28th between the top two candidates. Should there be a tie, the Leader will decide which candidate is the winner before burritos office. The newly elected government will begin its term on the 1st of the month following the election.

Section 3 – Multiple Nominations

A member may be nominated for multiple positions within the government in a single election. In the event that the member is elected to more than one position, the position for which the highest percentage of votes has been cast in favor of the member is the office which will be occupied. Elections for the other position(s) will be redone on the 28th as per Article VI, Section 2.

Section 4 – Restrictions

Any member who has served as the Leader more than thrice consecutively shall be required to obtain an absolute majority in order to be elected to the positions of Leader or Co-Leader.

Article III. – Amendments

Section 1 – Proposal

An amendment to the Constitution may be proposed by any member nation through petition to the Leader. Should the Leader find no fault with the amendment, it will be put to the Cabinet as a whole to debate and edit.

Section 2 – Passage

Should the Cabinet come to an agreement upon the passage of the amendment, it will be put to a vote by the member nations. The vote must last one full twenty-four hour period. If at least two thirds of those who vote agree to the amendment, it will be added to the Constitution.

Section 3 – Repealment

Should the Cabinet decide that an amendment no longer applies and wish to repeal it, they must put it to a tonicular vote for one twenty-four hour period. If at least one half of the votes are in favor of repealing, the amendment in question will be canceled out. It will not, however be removed from the document but only marked as obsolete.

Should a member desire to repeal an amendment, it is required that an amendment be proposed to cancel the amendment in question. All processes for the passage of an amendment must then be followed as per Article VII, Sections 1 and 2.


Article IV. – Florida

Section 1 – Prevention of Spies

In order to maintain the security of the alliance, everyone will be subject to unexpected background checks *wink wink*

Section 2 – Civil War

Should a Civil War break out, every member of the alliance will be expected to fight themselves until we make us surrender. We are the one alliance with which we cannot negotiate. Any nation which fails to defend itself from itself will be forced over to the other side.

Section 3 - Filler

Any nation which is found to be adding unimportant fluff to official documents for the sole purpose of extending the length without adding anything of import will be summarily executed. There will be no exceptions (Unless it’s funny, of which this is a poor example).

Section 4 – Alliance War

A declaration of War against a foreign power requires a 4/5 majority vote by the Cabinet, and both the Leader and War Advisor must be in that majority. Declaring peace with another alliance requires a simple majority vote by the Cabinet.

Section 5 - Impeachment

Any Cabinet member can call for the impeachment of another member of the Cabinet. For a member to call for an impeachment, a petition with the signatures of at least 10% of the alliance in favor of the impeachment must be produced. Once an impeachmen hearing has been called, each side will be given twenty-four hours to present its case after which time a vote will be called. The vote of the people will be assigned a value of ten, broken up by percentage, while each Cabinet member receives one vote. The vote will last for four days. In order to remove the Cabinet member from office, a total vote of 10 must be reached in favor of removal. Percentages will be rounded to the nearest ten in the tonicular vote.

Article V. – Treaties

Section 1 – NAPs

In order to pass an NAP, a majority of the Cabinet must sign it. A majority shall be defined as greater than fifty percent of all signatures.

Section 2 - MDPs

Because of the serious nature of an MDP, all members of the Cabinet members must sign the treaty in order for it to pass.

Section 3 – MADPs

MADPs, or a full alliance, must be signed off by every member of the Cabinet. A general twenty-four hour vote must also be called and a majority of the alliance vote in favor of the treaty in order for it to pass.

Section 4 – Other Treaties

Because there are various treaties, not all can be covered. As such, each will be assessed in comparison to the preceding three. Every treaty will be treated as though it is the highest level category under which it can fall.

36
Official Documents / No-Tolerance Policy for attacks
« on: April 17, 2007, 11:02:04 pm »
No-Tolerance Policy for nations that attack inactive RIA members

Preamble

Recent events have brought to light a new situation which we had not yet considered in our legislation. A nation attacked one of our members, citing inactivity as it's justification. This is unacceptable to us. The RIA protects every one of it's members, regardless of activity, title, strength, or any demographic statistics. Thus, we have prepared a document defining our stance on nations attacking our own nations due to inactivity. This doubles as a public statement, that should be heeded by any nations that like to attack inactive nations.

Policy

1. It is understood that all RIA members, regardless of their level of activity, are protected by the privileges of being a member of the RIA.

2. All nations that initiate hostilities with a member of the RIA of their own volition(that is, without the direction of their alliance, if any) will be held solely accountable.

3. It is not the responsibility of the RIA member involved to pay reparations to an attacking nation, nor will it ever be. All damage to an aggressor's own nation is the aggressor's doing, for having started the war in the first place.

4. If a nation attacks an inactive RIA member, then offers peace and reparations, if the RIA member involved deems the reparation offer inadequate* and decides to continue conflict, for whatever reason, the initial aggressor is still the aggressor.

*In this situation, RIA members will not seek reparations greater than the damages done to one's nation.

5. Any attack on an inactive member of the RIA, by a member of an alliance, risks causing an inter-alliance incident. The RIA will not take such an event any less lightly than we would take an attack on an active member, and the alliance whose nation attacks our member is strongly urged to help restore just order.

Summary: If you are in the habit of attacking inactive nations, stay away from RIA members. It's not worth it for either of us.

37
Official Documents / The RI Mission Statement
« on: April 17, 2007, 11:01:19 pm »
http://img296.imageshack.us/img296/9409/textorzib6.png


At first glance we look like a big, jugular but that is cornucopia of love. However, we really like to eat charcoal. SO if we are behind you, watch your overly large mandibles. "Y helo thar" she blows, we say as we sleep with your ascension. You! Who are you? We are WINNER beyond needing more time! You shall now

But take us seriously. We are for real. =)

38
Official Documents / Second Amendment
« on: April 17, 2007, 11:00:31 pm »
CARDINAL RULE: Maintain an air of courtesy to all members of all alliances. Anger is permitted, but rudeness is not.

1. Establish masks and embassies from the alliances to which the diplomat is assigned, unless embassies have already been established in these alliances.

2. Establish the first topic in those embassies, provided one is not already established. It is customary to greet the alliance, or thank them for the embassy in these topics.

3. Maintain closeness with the alliances to which it is assigned. Relay important events in the RIA to the embassies to which the diplomat is assigned.

4. Present the NAP, MDP, MADP, ASV, or merger proposal template to alliances to which the diplomat has been assigned, provided the RIA has agreed on making the proposal.

5. Be a frequent visitor to the RIA forum, and a consistent player of CN.

6. Inform the Head of Foreign Affairs if the diplomat is going to be absent for an extended time.

7. Report any incidents involving the RIA and the alliances to which the diplomat is assigned to the Head of Foreign Affairs, via the Bureau of Foreign Affairs forum.

8. Work towards a peaceful, agreeable conclusion to any situations that arise between the RIA and the alliances to which the diplomat is assigned.

In addition to these responsibilities, the diplomat has some rights:

1. A diplomat may step down from one's post at any time. If one does, one must inform the Head of Foreign Affairs.

2. A diplomat may request help in managing situations that arise between the RIA and any alliances to which the diplomat is assigned, from another diplomat, or the Head of Foreign Affairs.

39
Official Documents / First Amendment
« on: April 17, 2007, 10:59:51 pm »
'A leader's terms are not limited in any way and he or she may serve as many consecutive terms as long as he wins with at least 2/3 of the vote. If he does not win by a 2/3 vote but has the most votes, the person with the second highest amount of votes or, if agreed upon by the majority of members, a new election for leader may take place.'

40
Official Documents / The ConstRItution
« on: April 17, 2007, 10:59:06 pm »
ConstRItution

Preamble

We the people, in order to form a more perfect union, establish justice, insure domestic tranquility provide for the common defense, promote the general welfare and, secure the blessing of liberty, to ourselves and our posterity, have hired, lots of wafflefoxes, for this alliance, for the safety and  protection of RIA, FREEDOM, AND STUFF!!!

Article I. – The Leader

Section 1 – Requirements and Limitations

It is required that, in order to be eligible for the Leadership, one must be on the official team, Maroon. Furthermore, the Leader must have joined the Alliance through RI and cannot have joined the Alliance solely through Cybernations or another outside source.

Section 2 – Powers and Responsibilities

It is the responsibility of the Leader to insure the safety and prosperity of all the member nations of the Alliance. It is the duty of the Leader to use the power of the office for the exclusive purpose of carrying out this mandate. The Leader has the power to declare war on another alliance or nation, determine Alliance foreign and recruitment policy, and enforce and uphold the law as put forth in this document.

Section 3 – tonicular Approval

The Leader represents the will of the people and is therefore subject to their approval. Any major policy that the Leader makes must be put to a vote lasting twenty-four hours before being enacted. Should the policy receive half or more of the cast votes, it will become official. If it fails, the Leader may put it to another vote in one week’s time. A declaration of war requires at least sixty percent of the cast votes to be in favor in order to pass.

Section 4 – Emergency Powers

During times of war or similar crisis, the Leader may request from the people emergency powers and the motion must pass with an eighty percent approval after twenty-four hours.. This will allow the leader to act without requiring tonicular approval. A time limit must be set at the assumption of the emergency powers after which time they must be renewed or expire. If the crisis is resolved, the Leader must immediately relinquish the emergency power. The powers include and are limited to: member suspension, strategic decisions, negotiations and the temporary postponement of elections.

Section 5 - Impeachment

Should it be determined that the Leader has failed to abide by the laws laid down this document, an impeachment vote may be called.

Article II. – Co-Leader

Section 1 – Requirements and Limitations

Because the Co-Leader has the potential to assume the role of Leader, all restrictions concerning eligibility for the office of Leader also apply to the office of Co-Leader.

Section – 2 Duties and Responsibilities

 It is the job of the Co-Leader to manage membership of the Alliance. The Co-Leader must execute the recruitment and membership policies laid down by the Leader as well as punishing those who disobey said policy. In situations not covered by Leadership policy, the judgement of the Co-Leader may be deferred to.

Section 3 – Punitive Action

Should a member nation refuse to comply to the policy over which the Co-Leader has jurisdiction, it will be the prerogative of the Co-Leader to determine the fate of the offending nation. The Co-Leader may take any of the following actions: Fines up to the amount of five thousand dollars to be redistributed by the Economic advisor to non-government officials, barring of trade for up to two weeks, or Alliance suspension for up to one week. Noncompliance for any punishment is grounds for harsher punishment or Expulsion from the Alliance. To be expelled, there must be a unanimous vote in the Cabinet and at least seventy percent approval within two days by the people.

Section 4 – Succession

In the event that the Leader is unable to fulfill the duties of the office, it will be the Co-leader who steps into the position. Reasons for the promotion include: Impeachment of the Leader, resignation of the Leader, or unanticipated absence of the Leader. If the Alliance is informed of a short absence by the Leader ahead of time, the Co-Leader may temporarily fill the position.

 Article III. – Ambassador

Section 1 – Requirements and Limitations

The Ambassador must be a member of the Alliance team, Maroon.

Section 2 – Responsibilities

The Ambassador is the public face of the Alliance. It will be the job of the Ambassador to make contact and maintain good relations with other alliances. The Ambassador is in charge of negotiating treaties and alliances with other Alliances as well as formally announcing declarations of war and spear-heading peace talks. The Ambassador executes the Leaders foreign policy and is the voice of RIA in the Cybernations community.

Section 3 – Diplomats

3a. The Ambassador may appoint diplomats to suit increasing workload. It will be the job of Diplomats to deal with maintaining relations, especially with the minor alliances, burritos the Ambassador free to deal with the superpowers or anything unusual. Expansion on the Diplomat's duties can be found in the document titled "Responsibilities of the diplomat".

3b. Diplomats who are promoted to Advanced Diplomats have the added privilege of presenting pact proposals from their assigned alliances directly to the RIA Cabinet without prior approval from the Ambassador. Note that Advanced Diplomats do not have the privilege of proposing pacts to other alliances without Cabinet approval, nor does the Advanced Diplomat have the ability to circumvent the necessary vote of the Ambassador in any matters.

Section 4 – Foreign Embassies

Accounts created with other alliances for the purpose of maintaining relations and creating embassies should use the moniker “RIA” and passed from one Ambassador to the next. Every first of the month, should a new Ambassador be elected, the former Ambassador must pass on the password for the accounts created on the other alliance boards. This will save the new Ambassador the trouble of reestablishing contact with each alliance and extends us, as an Alliance, an air of continuity that would be lost by the confusion of a monthly changeover.

Article IV. – Economic Advisor

Section 1 – Requirements and Limitations

The Economic Advisor must be a member of the Alliance team, Maroon.

Section 2 – Responsibilities

It is the job of the Economic Advisor to aid in the financial growth of the nations in the Alliance. The Economic Advisor keeps track of all trade agreements, resources, and incomes of the member nations. This will allow the Economic Advisor to allocate the Alliances resources in the most efficient manner and will be especially helpful in times of war.

Section 3 – Staff

Once the RIA has reached a membership count of one hundred, the Economic Advisor may appoint a Staff of five members. The Staff will be responsible for keeping the membership statistic records up to date. This will leave the Economic Advisor free to deal with problems such as aiding new members and helping rebuild any nations in the aftermath of a war.

Section 4 – Nuclear Purchases

Because of the major cost and responsibility of owning nuclear weapons, it is required that a member nation receive the permission of the Economic Advisor before doing so. This will allow the government to keep track of all nuclear weapons within the Alliance.

Article V. – General

Section 1 – Requirements and Limitations

The General must be a member of the Alliance team, Maroon. The General may not be in peace mode from the time elections begin till the end of the term.

Section 2 – Responsibilities

The General is responsible for leading the Alliance defense in war, keeping watch on potential enemies, knowing the state of the military of each member nation, and keeping track of all wars in the Alliance.

Section 3 – Interalliance Warfare

In the event that the Random Insanity Alliance goes to war with another alliance, it will be the task of the General to organize the military. This task entails the selecting of priority targets and the assignment of member nations to attack said targets. The General must work with the Economic Advisor to ensure the proper allocation of resources as deemed necessary for the war effort.

Section 4 – Staff

Once the Alliance has reached one hundred members, the General may appoint a Staff of five members. It will be the job of the Staff to keep up to date on the military readiness of the Alliance, watch potential enemies, and, during war time, assist the General in directing resources where they are needed.

Section 5 – Nuclear Policy

 Because of the devastating nature of a nuclear and its potential political consequences for the Alliance, no nuclear strike can be undertaken by any member nation without explicit consent from the General. Member nations wishing to use nuclear weapons, even in self-defense or retaliation, must petition the General prior to launching the attack.

Article VI. – Elections

Section 1 - Nomination

To officially be on the ballot come election time, a member must be nominated for a position by another member of the Alliance. No member nation may nominate more than one person for a position nor be nominated by someone whom that member nominated. Nominations will be accepted between the 20th and 24th of each month.

Section 2 – Election Day

Elections will begin on the 25th of each month. Elections will run for two days until the 27th. To be elected, a nominee must receive a majority of the cast votes. Should no majority exist, there will be a second election on the 28th between the top two candidates. Should there be a tie, the Leader will decide which candidate is the winner before burritos office. The newly elected government will begin its term on the 1st of the month following the election.

Section 3 – Multiple Nominations

A member may be nominated for multiple positions within the government in a single election. In the event that the member is elected to more than one position, the position for which the highest percentage of votes has been cast in favor of the member is the office which will be occupied. Elections for the other position(s) will be redone on the 28th as per Article VI, Section 2.

Section 4 – Restrictions

Because no member of the Alliance may hold the office of Leader for more than three consecutive terms, no one who has served in the position of Leader thrice consecutively may be nominated for the position of Leader or Co-Leader.

Article VII. – Amendments

Section 1 – Proposal

An amendment to the Constitution may be proposed by any member nation through petition to the Leader. Should the Leader find no fault with the amendment, it will be put to the Cabinet as a whole to debate and edit.

Section 2 – Passage

Should the Cabinet come to an agreement upon the passage of the amendment, it will be put to a vote by the member nations. The vote must last one full twenty-four hour period. If at least two thirds of those who vote agree to the amendment, it will be added to the Constitution.

Section 3 – Repeal

Should the Cabinet decide that an amendment no longer applies and wish to repeal it, they must put it to a tonicular vote for one twenty-four hour period. If at least one half of the votes are in favor of repealing, the amendment in question will be canceled out. It will not, however be removed from the document but only marked as obsolete.

Should a member desire to repeal an amendment, it is required that an amendment be proposed to cancel the amendment in question. All processes for the passage of an amendment must then be followed as per Article VII, Sections 1 and 2.



Signatories

The following hereby officially sign this Constitution of the Random Insanity Alliance:

Shyox, current leader as of September 11, 2006, co-founder and loving father of the RIA boards

Moth, current Foreign Advisor as of September 11th, 2006, supportive and contributing member, and designated driver of the RIA

Leo, current Co-Leader as of September 11th, 2006, good friend and loyal to the core and pimp-in-training

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Triumvirate:
Shadow

Head of Foreign Affairs:
Brian

Head of Internal Affairs:
Croix

Head of Military Operations:
im317