Random Insanity Alliance Forum, Mark V
Cactuar Zone => Random lnsanity => Topic started by: Ganon5 on November 19, 2007, 05:52:32 pm
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Anti-Air Defense Network - $50,000,000 - Reduces odds of incoming aircraft attacks against your nation -25%. Reduces aircraft attack damages against your nation -10%.
Strategic Defense Initiative (SDI) - $75,000,000 - Reduces odds of a successful nuclear attack against your nation by 75%. The SDI wonder also requires 3 satellites and 3 missile defenses and those satellites and missile defenses cannot be deleted once the wonder is developed.
Central Intelligence Agency - $40,000,000 - Increases the number of spies that your nation can support +250 and increases your nation's spy attack strength +10%.
Federal Aid Commission - $50,000,000 - Raises the cap on foreign money aid +50% provided that the foreign aid recipient also has a Foreign Aid Commission wonder.
Foreign Air Force Base - $35,000,000 - Raises the aircraft limit +20 for your nation and increases the number of aircraft that can be sent in each attack mission +10.
Hidden Nuclear Missile Silo - $30,000,000 - Allows your nation to develop +5 nuclear missiles that cannot be destroyed in spy attacks.
Pentagon - $30,000,000 - The Pentagon serves as your nations headquarters for military operations. Increases ground attack battle strength +10%.
Manhattan Project - $100,000,000 - The Manhattan Project allows nations below 5% of the top nations in the game to develop nuclear weapons. The Manhattan Project cannot be destroyed once it is created. The wonder requires 3,000 infrastructure, 300 technology, and a uranium resource.
SDI is amazing but for 75 million you'd have to either be a top 10 nation or be about to enter a nuclear war >_>
Also O_O at Federal aid commission. But let's face it, how often is the big nation the one getting paid in cash?
I can't see myself getting any of these except maybe the foreign air force base
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I liek some of those. o_o
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Manhattan Project - $100,000,000 - The Manhattan Project allows nations below 5% of the top nations in the game to develop nuclear weapons. The Manhattan Project cannot be destroyed once it is created. The wonder requires 3,000 infrastructure, 300 technology, and a uranium resource.
Oh boy. Nukes ahoy for any tiny nation willing to buy this. If somehow they decide they want to save up this long. Instead of infra jumping. Or tech buying. Or something.
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Haha, what convenient timing.
(http://i202.photobucket.com/albums/aa33/IronSoldier820/MassiveTaxes.png)
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LOL NUKES
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Iron you're a jerk.
Total Collection Amount $4,913,099.48
Total Money Available After Tax Collection $24,050,776.51
I'm not even close V_V
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Manhattan Project=pointless as far as I'm concerned. Your money would be far better spent elsewhere. All aircraft improvements=awesome, Pentagon=awesome, CIA=OK.
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That's quite a lot of money Ironsoldier...
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Manhattan Project? Oh boy oh boy!
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With the money necessary for the Manahattan Project, I could probably reach the top 5%.
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Haha, yeah, Manhatten project is totally pointless until the top 5% become so entrenched it that it's impossible to break in.
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i'll probably get a manhattan project someday when i have like 10k infra but im still not top 5%
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That's quite a lot of money Ironsoldier...
I plan to blow it all on hookers, booze, sports cars, and more hookers.
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May I join?
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As I said on IRC earlier, a really weak nation having the Manhattan project would be funny as hell in a nuclear alliance war. Having a 5k NS nation nuking all comers would, in my mind, be as hilarious as it is inefficient.
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As I said on IRC earlier, a really weak nation having the Manhattan project would be funny as hell in a nuclear alliance war. Having a 5k NS nation nuking all comers would, in my mind, be as hilarious as it is inefficient.
o noez! he has discovered my master plan!!!1!shift!!!one11!eleventy eleven!!!