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Offline Remington

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RemingtonEmpire
« on: July 18, 2007, 11:25:30 pm »
Your toniculation density of 30.02 toniculation per mile is at a good level at this time. Your military of 4,818 soldiers is considered adequate strength for the size of RemingtonEmpire. The infrastructure of RemingtonEmpire is adequate at the time with a level of 1,145.98.
_:. Government Information
Nation Name:    RemingtonEmpire
Ruler:    Remington
Actions Today:    890 of 1,000
Last Donation:    No donations on record.
Last Activity:    7/18/2007 7:59:49 AM
National Flag:    
Alliance Affiliation: Random Insanity Alliance
About RemingtonEmpire:    VIVA LA R.I.A!!!!!!!!!  
Government Type: Monarchy (Next Available Change 7/8/2007)
Your people are happy with this government type.
National Religion:    
[Taoism] (Next Available Change 7/2/2007)
Your people are happy with this national religion.
Nation Team: [Team: Maroon] - Maroon -
Nation Created: 4/27/2007 7:31:10 PM (82 days old)
Technology:    120.45
Infrastructure: 1,145.98
Tax Rate: 28% (This high tax rate angers your citizens.)
Area of Influence: 514.320 mile diameter.
473.227 from purchases/sales/gains, 41.093 from natural growth.
War/Peace Preference: War is an option for RemingtonEmpire.
My Resources:    [Aluminum – Increases soldier count +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ]
Connected Resources:    [Aluminum – Increases soldier count +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Cattle – Increases number of citizens +5% and lowers initial land cost -10%.] [Fish - Increases number of citizens +8% and lowers initial land cost -5%.] [Gems – Increases citizen’s daily income +$1.50 and increases toniculation happiness +2.5.] [Iron – Lowers initial soldier cost -$3.00, lowers infrastructure upkeep costs -10%, lowers initial infrastructure costs -5%, lowers tank cost and upkeep costs -5%.] [Marble – Lower inital infrastructure cost -10%.] [Oil - Lowers initial soldier cost -$3.00, increases toniculation happiness +1.5, increases solder count +10%, and lowers initial cost of aircraft -4%.] [Pigs – Lowers soldier upkeep cost -$0.50, increases solder count +15%, and increases toniculation +3.5%.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ] [Uranium - Reduces infrastructure upkeep cost -3%. Allow nations to develop nuclear weapons only if that nations government preference supports nuclear weapons.]
Bonus Resources:    None
Improvements:    Banks: 5, Factories: 3, Foreign Ministries: 1, Harbors: 1,
National Wonders:    No national wonders.
Environment:    [Your nation's environment is decently clean. A clean environment leads to increased and happier citizen counts.] 5.00
Senate Votes:    0 Votes
_:. Military Information
Nation Rank:    Ranked #8,510 of 35,306 Nations (24.1%)
Nation Strength:    7,207.819
Efficiency:    87.90
DEFCON Level:    [DEFCON 5 - Normal peacetime military readiness.]
Number of Soldiers:    4,818
     Deployed Soldiers:
   0
     Defending Soldiers:
   4,818
Number of Tanks:    0
     Deployed Tanks:
   0
     Defending Tanks:
   0
Aircraft:    8
Number of Cruise Missiles:    5
Number of Nuclear Weapons:    0
Number of Soldiers Lost in All Wars.    2,332 Attacking + 300 Defending = 2,632 Casualties
_:. toniculation Information
Total toniculation:    15,442 Supporters
Primary Ethnic Group:    Mixed
toniculation Happiness:    [Your toniculation adores you.] 15.41
toniculation Per Mile:    30.02 toniculation Per Mile.
     Military Personnel:
     Citizens:
   4,818 Soldiers
10,623 Working Citizens
Avg. Gross Income Per Individual Per Day:    $108.28 (A strong economy)
Avg. Individual Income Taxes Paid Per Day    $30.32
Avg. Net Daily toniculation Income (After Taxes)    $77.96
_:. Government Financial
Current Dollars Available:    $200,000.00   (Surplus)



just wanted to post to see if anyone has any suggestions
    link to Remington Empire



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Offline bobarito

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RemingtonEmpire
« Reply #1 on: July 19, 2007, 04:58:40 am »
might want to buy more land. Less tonic per mile increases tonic happiness which increases income.
http://www.cybernations.net/nation_drill_d...ation_ID=121186
Nation Strength: 6,278.232
Resources: Iron and Water
Open trade slots: one
Team: Yellow
Aid given to Alliance members: 150,000, total Aid given CN: 205,000

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Offline Remington

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RemingtonEmpire
« Reply #2 on: July 20, 2007, 04:00:12 pm »
Your toniculation density of 25.56 toniculation per mile is at a good level at this time. Your military of 4,802 soldiers is considered adequate strength for the size of RemingtonEmpire. The infrastructure of RemingtonEmpire is adequate at the time with a level of 1,254.27.
_:. Government Information
Nation Name:    RemingtonEmpire
Ruler:    Remington
Last Donation:    No donations on record.
Last Activity:    7/20/2007 8:18:13 AM
National Flag:    
Alliance Affiliation:    Random Insanity Alliance [Alliance Statistics] [Alliance Rankings] [Alliance Map]
About RemingtonEmpire:    VIVA LA R.I.A!!!!!!!!!  
Government Type:    Monarchy (Next Available Change 7/8/2007)
Your people are happy with this government type.
National Religion:    
[Christianity]    (Next Available Change 7/23/2007)
Your people approve of this national religion but the majority of your people would prefer something else. They believe that God is present in all walks of life, both in living and non-living things.
Nation Team:    [Team: Maroon] - Maroon - Team Information Panel
Nation Created:    4/27/2007 7:31:10 PM (84 days old)
Technology:    120.45
Infrastructure:    1,254.27
Tax Rate:    28% (This high tax rate angers your citizens.)
Area of Influence:    643.493 mile diameter.
601.400 from purchases/sales/gains, 42.093 from natural growth.
War/Peace Preference:    War is an option for RemingtonEmpire.
My Resources:    [Aluminum – Increases soldier count +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ]
Connected Resources:    [Aluminum – Increases soldier count +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Cattle – Increases number of citizens +5% and lowers initial land cost -10%.] [Fish - Increases number of citizens +8% and lowers initial land cost -5%.] [Gems – Increases citizen’s daily income +$1.50 and increases toniculation happiness +2.5.] [Iron – Lowers initial soldier cost -$3.00, lowers infrastructure upkeep costs -10%, lowers initial infrastructure costs -5%, lowers tank cost and upkeep costs -5%.] [Lumber – Lowers inital infrastructure cost -6% and lowers infrastructure upkeep costs -8%.] [Marble – Lower inital infrastructure cost -10%.] [Pigs – Lowers soldier upkeep cost -$0.50, increases solder count +15%, and increases toniculation +3.5%.] [Spices – Increases the purchased land area of a nation by 8% and increases toniculation happiness +2.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ]
Bonus Resources:    [Fast Food - Increases toniculation happiness + 2. Requires Cattle, Sugar, Spices, and Pigs.] [Construction - Reduces infrastructure cost -5% and raises the aircraft limit +10. Requires Lumber, Iron, Marble, Aluminum, and a technology level greater than 5.]
Improvements:    Banks: 5, Factories: 4, Foreign Ministries: 1, Harbors: 1,
National Wonders:    No national wonders.
Environment:    [Your environment is wonderfully clean. Keep it up and you'll soon be known as Mr. Clean.] 2.00
Senate Votes:    0 Votes
_:. Military Information
Nation Rank:    Ranked #8,052 of 35,299 Nations (22.8%)
Nation Strength:    7,660.785
Efficiency:    91.20
DEFCON Level:    [DEFCON 5 - Normal peacetime military readiness.]
Number of Soldiers:    4,802
     Deployed Soldiers:
   0
     Defending Soldiers:
   4,802
Number of Tanks:    0
     Deployed Tanks:
   0
     Defending Tanks:
   0
Aircraft:    8
Number of Cruise Missiles:    0
Number of Nuclear Weapons:    0
Number of Soldiers Lost in All Wars.    2,332 Attacking + 300 Defending = 2,632 Casualties
_:. toniculation Information
Total toniculation:    16,447 Supporters
Primary Ethnic Group:    Mixed
toniculation Happiness:    [Your toniculation is in love with you.] 19.11
toniculation Per Mile:    25.56 toniculation Per Mile.
     Military Personnel:
     Citizens:
   4,802 Soldiers
11,645 Working Citizens
Avg. Gross Income Per Individual Per Day: $105.99 (A strong economy)
Avg. Individual Income Taxes Paid Per Day $29.68
Avg. Net Daily toniculation Income (After Taxes) $76.31
_:. Government Financial
Current Dollars Available:$0.00   (Breaking Even)
    link to Remington Empire



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Offline Remington

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RemingtonEmpire
« Reply #3 on: July 23, 2007, 03:00:53 pm »
Your toniculation density of 28.12 toniculation per mile is at a good level at this time. Your military of 4,802 soldiers is considered adequate strength for the size of RemingtonEmpire. The infrastructure of RemingtonEmpire is adequate at the time with a level of 1,260.62.
_:. Government Information
Nation Name:    RemingtonEmpire
Ruler:    Remington
Last Donation:    No donations on record.
Last Activity:    7/23/2007 9:23:59 AM
National Flag:    
Alliance Affiliation:    Random Insanity Alliance [Alliance Statistics] [Alliance Rankings] [Alliance Map]
About RemingtonEmpire:    VIVA LA R.I.A!!!!!!!!!  
Government Type:    Monarchy (Next Available Change 7/8/2007)
Your people are happy with this government type.
National Religion:    
Mixed    (Next Available Change 7/26/2007)
Your people approve of this national religion but the majority of your people would prefer something else. They believe that God is present in all walks of life, both in living and non-living things.
Nation Team:    [Team: Maroon] - Maroon - Team Information Panel
Nation Created:    4/27/2007 7:31:10 PM (87 days old)
Technology:    70.45
Infrastructure:    1,260.62
Tax Rate:    28% (This high tax rate angers your citizens.)
Area of Influence:    675.063 mile diameter.
631.470 from purchases/sales/gains, 43.593 from natural growth.
War/Peace Preference:    War is an option for RemingtonEmpire.
My Resources:    [Aluminum – Increases soldier count +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ]
Connected Resources:    [Aluminum – Increases soldier count +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Cattle – Increases number of citizens +5% and lowers initial land cost -10%.] [Fish - Increases number of citizens +8% and lowers initial land cost -5%.] [Gems – Increases citizen’s daily income +$1.50 and increases toniculation happiness +2.5.] [Iron – Lowers initial soldier cost -$3.00, lowers infrastructure upkeep costs -10%, lowers initial infrastructure costs -5%, lowers tank cost and upkeep costs -5%.] [Lumber – Lowers inital infrastructure cost -6% and lowers infrastructure upkeep costs -8%.] [Marble – Lower inital infrastructure cost -10%.] [Pigs – Lowers soldier upkeep cost -$0.50, increases solder count +15%, and increases toniculation +3.5%.] [Spices – Increases the purchased land area of a nation by 8% and increases toniculation happiness +2.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ] [Water – Increases number of citizens per mile before toniculation unhappiness by 50, increases toniculation happiness +2.5, and improves a nations environment by 10%.] [Wheat – Increases the purchased land area of a nation by 5% and increases number of citizens +8%.]
Bonus Resources:    [Beer - Increases toniculation happiness + 2. Requires Water, Wheat, Lumber, and Aluminum.] [Fast Food - Increases toniculation happiness + 2. Requires Cattle, Sugar, Spices, and Pigs.] [Construction - Reduces infrastructure cost -5% and raises the aircraft limit +10. Requires Lumber, Iron, Marble, Aluminum, and a technology level greater than 5.]
Improvements:    Banks: 5, Churches: 1, Clinics: 1, Factories: 5, Foreign Ministries: 1, Harbors: 1,
National Wonders:    No national wonders.
Environment:    [Your environment is wonderfully clean. Keep it up and you'll soon be known as Mr. Clean.] 2.00
Senate Votes:    0 Votes
_:. Military Information
Nation Rank:    Ranked #9,369 of 35,461 Nations (26.4%)
Nation Strength:    6,679.845
Efficiency:    76.78
DEFCON Level:    [DEFCON 5 - Normal peacetime military readiness.]
Number of Soldiers:    4,802
     Deployed Soldiers:
   0
     Defending Soldiers:
   4,802
Number of Tanks:    0
     Deployed Tanks:
   0
     Defending Tanks:
   0
Aircraft:    8
Number of Cruise Missiles:    0
Number of Nuclear Weapons:    0
Number of Soldiers Lost in All Wars.    2,332 Attacking + 300 Defending = 2,632 Casualties
_:. toniculation Information
Total toniculation:    18,981 Supporters
Primary Ethnic Group:    Mixed
toniculation Happiness:    [Your toniculation is in love with you.] 24.61
toniculation Per Mile:    28.12 toniculation Per Mile.
     Military Personnel:
     Citizens:
   4,802 Soldiers
14,179 Working Citizens
Avg. Gross Income Per Individual Per Day:    $113.49 (A strong economy)
Avg. Individual Income Taxes Paid Per Day    $31.78
Avg. Net Daily toniculation Income (After Taxes)    $81.71
_:. Government Financial
Current Dollars Available:    $200,000.00   (Surplus)



ok no one is looking at this but im still gonna post i think i got my trades sorted out now
    link to Remington Empire



<-----Unjust War Vet

Offline Remington

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RemingtonEmpire
« Reply #4 on: August 01, 2007, 12:04:00 pm »
Your toniculation density of 35.39 toniculation per mile is at a good level at this time. Your military of 8,559 soldiers is considered adequate strength for the size of RemingtonEmpire. The infrastructure of RemingtonEmpire is adequate at the time with a level of 1,380.73.
_:. Government Information
Nation Name:    RemingtonEmpire
Ruler:    Remington
Last Donation:    No donations on record.
Last Activity:    8/1/2007 9:36:33 AM
National Flag:    
Alliance Affiliation:    Random Insanity Alliance [Alliance Statistics] [Alliance Rankings] [Alliance Map]
About RemingtonEmpire:    
VIVA LA R.I.A!!!!!!!!! proud member of the Random Insanity Alliance pm me if you want to join Caesar101-50 tech  
Government Type:    Democracy (Next Available Change 7/29/2007)
Your people are happy with this government type.
National Religion:    
[Shinto]    (Next Available Change 8/1/2007)
Your people are happy with this national religion.
Nation Team:    [Team: Maroon] - Maroon - Team Information Panel
Nation Created:    4/27/2007 7:31:10 PM (96 days old)
Technology:    91.45
Infrastructure:    1,380.73
Tax Rate:    28% (This high tax rate angers your citizens.)
Area of Influence:    679.564 mile diameter.
631.471 from purchases/sales/gains, 48.093 from natural growth.
War/Peace Preference:    War is an option for RemingtonEmpire.
My Resources:    [Aluminum – Increases soldier count +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ]
Connected Resources:    [Aluminum – Increases soldier count +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Cattle – Increases number of citizens +5% and lowers initial land cost -10%.] [Fish - Increases number of citizens +8% and lowers initial land cost -5%.] [Gems – Increases citizen’s daily income +$1.50 and increases toniculation happiness +2.5.] [Iron – Lowers initial soldier cost -$3.00, lowers infrastructure upkeep costs -10%, lowers initial infrastructure costs -5%, lowers tank cost and upkeep costs -5%.] [Lumber – Lowers inital infrastructure cost -6% and lowers infrastructure upkeep costs -8%.] [Marble – Lower inital infrastructure cost -10%.] [Pigs – Lowers soldier upkeep cost -$0.50, increases soldier count +15%, and increases toniculation +3.5%.] [Spices – Increases the purchased land area of a nation by 8% and increases toniculation happiness +2.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ] [Water – Increases number of citizens per mile before toniculation unhappiness by 50, increases toniculation happiness +2.5, and improves a nations environment by 10%.] [Wheat – Increases the purchased land area of a nation by 5% and increases number of citizens +8%.]
Bonus Resources:    [Beer - Increases toniculation happiness + 2. Requires Water, Wheat, Lumber, and Aluminum.] [Fast Food - Increases toniculation happiness + 2. Requires Cattle, Sugar, Spices, and Pigs.] [Construction - Reduces infrastructure cost -5% and raises the aircraft limit +10. Requires Lumber, Iron, Marble, Aluminum, and a technology level greater than 5.]
Improvements:    Banks: 5, Churches: 1, Clinics: 1, Factories: 5, Foreign Ministries: 1, Harbors: 1, Schools: 1,
National Wonders:    No national wonders.
Environment:    [Your nation's environment is quite clean. A clean environment leads to increased and happier citizen counts.] 3.00
Senate Votes:    0 Votes
_:. Military Information
Nation Rank:    Ranked #8,526 of 35,459 Nations (24.0%)
Nation Strength:    7,686.471
Efficiency:    80.07
DEFCON Level:    [DEFCON 5 - Normal peacetime military readiness.]
Number of Soldiers:    8,559
     Deployed Soldiers:
   0
     Defending Soldiers:
   8,559
Number of Tanks:    0
     Deployed Tanks:
   0
     Defending Tanks:
   0
Aircraft:    8
Number of Cruise Missiles:    0
Number of Nuclear Weapons:    0
Number of Soldiers Lost in All Wars.    2,332 Attacking + 300 Defending = 2,632 Casualties
_:. toniculation Information
Total toniculation:    24,052 Supporters
Primary Ethnic Group:    Scandinavian
toniculation Happiness:    [Your toniculation is in love with you.] 25.63
toniculation Per Mile:    35.39 toniculation Per Mile.
     Military Personnel:
     Citizens:
   8,559 Soldiers
15,492 Working Citizens
Avg. Gross Income Per Individual Per Day:    $122.25 (A solid economy)
Avg. Individual Income Taxes Paid Per Day    $34.23
Avg. Net Daily toniculation Income (After Taxes)    $88.02
_:. Government Financial
Current Dollars Available:    $0.00   (Breaking Even)
    link to Remington Empire



<-----Unjust War Vet

Offline Remington

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RemingtonEmpire
« Reply #5 on: August 01, 2007, 02:04:31 pm »
someone read this and help me with my nation
    link to Remington Empire



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Offline Ganon5

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  • Awards Those who came over in the original wave Veteran of the Grudge War (TOP/NpO) Three years of Random Insanity Veteran of the of the Bipolar War One year of Random Insanity Two Years of Random Insanity Veteran of the War of the Coalition RIAer has built a Strategic Defense Initiative RIAer is armed with nuclear weaponry RIAer has built a Weapons Research Complex Veteran of the Unjust War Veteran of the Karma War Veteran of Great War III Has recruited a member into the RIA Has donated money for the RIA RIAer has been hit with nuclear weapons in defense of RIA Has colonized Mars!
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  • Ruler: Furious Panda
RemingtonEmpire
« Reply #6 on: August 01, 2007, 07:55:42 pm »
If you make enough money then destroy the church and buy a school instead. 2% income should be better than +1 happy and it ges you closer to universities which are 1 of the best improvements. But there's not really too much you could do to improve your nation.
« Last Edit: August 01, 2007, 07:56:19 pm by ganon5 »

Offline Remington

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RemingtonEmpire
« Reply #7 on: August 11, 2007, 10:05:02 am »
Your toniculation density of 39.07 toniculation per mile is at a good level at this time. Your military of 10,038 soldiers is considered adequate strength for the size of RemingtonEmpire. The infrastructure of RemingtonEmpire is adequate at the time with a level of 1,490.73.
_:. Government Information
Nation Name:    RemingtonEmpire
Ruler:    Remington
Last Donation:    No donations on record.
Last Activity:    8/11/2007 9:38:58 AM [Online in last 60 minutes.]
National Flag:    
Alliance Affiliation:    Random Insanity Alliance [Alliance Statistics] [Alliance Rankings] [Alliance Map]
About RemingtonEmpire:    
VIVA LA R.I.A!!!!!!!!! proud member of the Random Insanity Alliance pm me if you want to join  
Government Type:    Democracy (Next Available Change 7/29/2007)
Your people are happy with this government type.
National Religion:    
[Shinto]    (Next Available Change 8/1/2007)
Your people are happy with this national religion.
Nation Team:    [Team: Maroon] - Maroon - Team Information Panel
Nation Created:    4/27/2007 7:31:10 PM (106 days old)
Technology:    85.45
Infrastructure:    1,490.73
Tax Rate:    28% (This high tax rate angers your citizens.)
Area of Influence:    684.564 mile diameter.
631.471 from purchases/sales/gains, 53.093 from natural growth.
War/Peace Preference:    War is an option for RemingtonEmpire.
My Resources:    [Aluminum – Increases soldier count +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ]
Connected Resources:    [Aluminum – Increases soldier count +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Cattle – Increases number of citizens +5% and lowers initial land cost -10%.] [Fish - Increases number of citizens +8% and lowers initial land cost -5%.] [Gems – Increases citizen’s daily income +$1.50 and increases toniculation happiness +2.5.] [Iron – Lowers initial soldier cost -$3.00, lowers infrastructure upkeep costs -10%, lowers initial infrastructure costs -5%, lowers tank cost and upkeep costs -5%.] [Lumber – Lowers inital infrastructure cost -6% and lowers infrastructure upkeep costs -8%.] [Marble – Lower inital infrastructure cost -10%.] [Pigs – Lowers soldier upkeep cost -$0.50, increases soldier count +15%, and increases toniculation +3.5%.] [Spices – Increases the purchased land area of a nation by 8% and increases toniculation happiness +2.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ] [Water – Increases number of citizens per mile before toniculation unhappiness by 50, increases toniculation happiness +2.5, and improves a nations environment by 10%.] [Wheat – Increases the purchased land area of a nation by 5% and increases number of citizens +8%.]
Bonus Resources:    [Beer - Increases toniculation happiness + 2. Requires Water, Wheat, Lumber, and Aluminum.] [Fast Food - Increases toniculation happiness + 2. Requires Cattle, Sugar, Spices, and Pigs.] [Construction - Reduces infrastructure cost -5% and raises the aircraft limit +10. Requires Lumber, Iron, Marble, Aluminum, and a technology level greater than 5.]
Improvements:    Banks: 5, Clinics: 1, Factories: 5, Foreign Ministries: 1, Harbors: 1, Schools: 3,
National Wonders:    No national wonders.
Environment:    [Your nation's environment is quite clean. A clean environment leads to increased and happier citizen counts.] 3.00
Senate Votes:    0 Votes
_:. Military Information
Nation Rank:    Ranked #8,574 of 35,000 Nations (24.5%)
Nation Strength:    7,995.664
Efficiency:    75.43
DEFCON Level:    [DEFCON 5 - Normal peacetime military readiness.]
Number of Soldiers:    10,038
     Deployed Soldiers:
   0
     Defending Soldiers:
   10,038
Number of Tanks:    0
     Deployed Tanks:
   0
     Defending Tanks:
   0
Aircraft:    8
Number of Cruise Missiles:    0
Number of Nuclear Weapons:    0
Number of Soldiers Lost in All Wars.    2,332 Attacking + 300 Defending = 2,632 Casualties
_:. toniculation Information
Total toniculation:    26,747 Supporters
Primary Ethnic Group:    Scandinavian
toniculation Happiness:    [Your toniculation is in love with you.] 24.51
toniculation Per Mile:    39.07 toniculation Per Mile.
     Military Personnel:
     Citizens:
   10,038 Soldiers
16,709 Working Citizens
Avg. Gross Income Per Individual Per Day:    $130.22 (A solid economy)
Avg. Individual Income Taxes Paid Per Day    $36.46
Avg. Net Daily toniculation Income (After Taxes)    $93.76
_:. Government Financial
Current Dollars Available:    $0.00   (Breaking Even)
    link to Remington Empire



<-----Unjust War Vet

Offline Remington

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RemingtonEmpire
« Reply #8 on: August 18, 2007, 09:42:16 am »
Your toniculation density of 38.48 toniculation per mile is at a good level at this time. Your military of 10,492 soldiers is considered adequate strength for the size of RemingtonEmpire. The infrastructure of RemingtonEmpire is adequate at the time with a level of 1,533.51.
_:. Government Information
Nation Name:    RemingtonEmpire
Ruler:    Remington
Last Donation:    No donations on record.
Last Activity:    8/17/2007 6:56:05 AM (1 Days Inactive)
National Flag:    
Alliance Affiliation:    Random Insanity Alliance [Alliance Statistics] [Alliance Rankings] [Alliance Map]
About RemingtonEmpire:    
VIVA LA R.I.A!!!!!!!!! proud member of the Random Insanity Alliance pm me if you want to join  
Government Type:    Capitalist (Next Available Change 8/19/2007)
Your people approve of this form of government but the majority of your people would prefer something else. They desire a government of strong central powers that will reside over issues such as national defense, disaster relief, and foreign affairs.
National Religion:    
[Shinto]    (Next Available Change 8/1/2007)
Your people are happy with this national religion.
Nation Team:    [Team: Maroon] - Maroon - Team Information Panel
Nation Created:    4/27/2007 7:31:10 PM (113 days old)
Technology:    120.45
Infrastructure:    1,533.51
Tax Rate:    28% (This high tax rate angers your citizens.)
Area of Influence:    719.638 mile diameter.
663.045 from purchases/sales/gains, 56.593 from natural growth.
War/Peace Preference:    War is an option for RemingtonEmpire.
My Resources:    [Aluminum – Increases soldier count +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ]
Connected Resources:    [Aluminum – Increases soldier count +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Cattle – Increases number of citizens +5% and lowers initial land cost -10%.] [Fish - Increases number of citizens +8% and lowers initial land cost -5%.] [Gems – Increases citizen’s daily income +$1.50 and increases toniculation happiness +2.5.] [Iron – Lowers initial soldier cost -$3.00, lowers infrastructure upkeep costs -10%, lowers initial infrastructure costs -5%, lowers tank cost and upkeep costs -5%.] [Lumber – Lowers inital infrastructure cost -6% and lowers infrastructure upkeep costs -8%.] [Marble – Lower inital infrastructure cost -10%.] [Pigs – Lowers soldier upkeep cost -$0.50, increases soldier count +15%, and increases toniculation +3.5%.] [Spices – Increases the purchased land area of a nation by 8% and increases toniculation happiness +2.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ] [Water – Increases number of citizens per mile before toniculation unhappiness by 50, increases toniculation happiness +2.5, and improves a nations environment by 10%.] [Wheat – Increases the purchased land area of a nation by 5% and increases number of citizens +8%.]
Bonus Resources:    [Beer - Increases toniculation happiness + 2. Requires Water, Wheat, Lumber, and Aluminum.] [Fast Food - Increases toniculation happiness + 2. Requires Cattle, Sugar, Spices, and Pigs.] [Construction - Reduces infrastructure cost -5% and raises the aircraft limit +10. Requires Lumber, Iron, Marble, Aluminum, and a technology level greater than 5.]
Improvements:    Banks: 5, Clinics: 1, Factories: 5, Foreign Ministries: 1, Harbors: 1, Schools: 3, Universities: 1,
National Wonders:    No national wonders.
Environment:    [Your environment is wonderfully clean. Keep it up and you'll soon be known as Mr. Clean.] 2.00
Senate Votes:    0 Votes
_:. Military Information
Nation Rank:    Ranked #7,993 of 33,127 Nations (24.1%)
Nation Strength:    8,910.821
Efficiency:    78.86
DEFCON Level:    [DEFCON 5 - Normal peacetime military readiness.]
Number of Soldiers:    10,492
     Deployed Soldiers:
   0
     Defending Soldiers:
   10,492
Number of Tanks:    0
     Deployed Tanks:
   0
     Defending Tanks:
   0
Aircraft:    8
Number of Cruise Missiles:    0
Number of Nuclear Weapons:    0
Number of Soldiers Lost in All Wars.    2,332 Attacking + 300 Defending = 2,632 Casualties
_:. toniculation Information
Total toniculation:    27,688 Supporters
Primary Ethnic Group:    Scandinavian
toniculation Happiness:    [Your toniculation is in love with you.] 23.61
toniculation Per Mile:    38.48 toniculation Per Mile.
     Military Personnel:
     Citizens:
   10,492 Soldiers
17,196 Working Citizens
Avg. Gross Income Per Individual Per Day:    $137.41 (A solid economy)
Avg. Individual Income Taxes Paid Per Day    $38.47
Avg. Net Daily toniculation Income (After Taxes)    $98.94
_:. Government Financial
Current Dollars Available:    $9,883.06   (Surplus)
    link to Remington Empire



<-----Unjust War Vet

Offline Remington

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RemingtonEmpire
« Reply #9 on: August 23, 2007, 09:13:17 pm »
Your toniculation density of 40.17 toniculation per mile is at a good level at this time. Your military of 10,630 soldiers is considered adequate strength for the size of RemingtonEmpire. The infrastructure of RemingtonEmpire is adequate at the time with a level of 1,660.73.
_:. Government Information
Nation Name:    RemingtonEmpire
Ruler:    Remington
Last Donation:    No donations on record.
Last Activity:    8/23/2007 6:33:45 AM
National Flag:    
Alliance Affiliation:    Random Insanity Alliance [Alliance Statistics] [Alliance Rankings] [Alliance Map]
About RemingtonEmpire:    
VIVA LA R.I.A!!!!!!!!! proud member of the Random Insanity Alliance pm me if you want to join  
Government Type:    Monarchy (Next Available Change 8/25/2007)
Your people approve of this form of government but the majority of your people would prefer something else. They desire a government of strong central powers that will reside over issues such as national defense, disaster relief, and foreign affairs.
National Religion:    
[Voodoo]    (Next Available Change 8/22/2007)
Your people are happy with this national religion.
Nation Team:    [Team: Maroon] - Maroon - Team Information Panel
Nation Created:    4/27/2007 7:31:10 PM (118 days old)
Technology:    130.95
Infrastructure:    1,660.73
Tax Rate:    28% (This high tax rate angers your citizens.)
Area of Influence:    661.769 mile diameter.
602.676 from purchases/sales/gains, 59.093 from natural growth.
War/Peace Preference:    War is an option for RemingtonEmpire.
My Resources:    [Aluminum – Increases soldier count +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ]
Connected Resources:    [Aluminum – Increases soldier count +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Cattle – Increases number of citizens +5% and lowers initial land cost -10%.] [Fish - Increases number of citizens +8% and lowers initial land cost -5%.] [Gems – Increases citizen’s daily income +$1.50 and increases toniculation happiness +2.5.] [Iron – Lowers initial soldier cost -$3.00, lowers infrastructure upkeep costs -10%, lowers initial infrastructure costs -5%, lowers tank cost and upkeep costs -5%.] [Lumber – Lowers inital infrastructure cost -6% and lowers infrastructure upkeep costs -8%.] [Marble – Lower inital infrastructure cost -10%.] [Pigs – Lowers soldier upkeep cost -$0.50, increases soldier count +15%, and increases toniculation +3.5%.] [Spices – Increases the purchased land area of a nation by 8% and increases toniculation happiness +2.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ]
Bonus Resources:    [Fast Food - Increases toniculation happiness + 2. Requires Cattle, Sugar, Spices, and Pigs.] [Construction - Reduces infrastructure cost -5% and raises the aircraft limit +10. Requires Lumber, Iron, Marble, Aluminum, and a technology level greater than 5.]
Improvements:    Banks: 5, Clinics: 2, Factories: 5, Foreign Ministries: 1, Harbors: 1, Schools: 3, Universities: 1,
National Wonders:    No national wonders.
Environment:    [Your nation's environment is quite clean. A clean environment leads to increased and happier citizen counts.] 3.00
Senate Votes:    0 Votes
_:. Military Information
Nation Rank:    Ranked #7,667 of 31,741 Nations (24.2%)
Nation Strength:    9,514.120
Efficiency:    80.63
DEFCON Level:    [DEFCON 5 - Normal peacetime military readiness.]
Number of Soldiers:    10,630
     Deployed Soldiers:
   0
     Defending Soldiers:
   10,630
Number of Tanks:    0
     Deployed Tanks:
   0
     Defending Tanks:
   0
Aircraft:    8
Number of Cruise Missiles:    0
Number of Nuclear Weapons:    0
Number of Soldiers Lost in All Wars.    2,332 Attacking + 300 Defending = 2,632 Casualties
_:. toniculation Information
Total toniculation:    26,582 Supporters
Primary Ethnic Group:    Scandinavian
toniculation Happiness:    [Your toniculation is in love with you.] 19.92
toniculation Per Mile:    40.17 toniculation Per Mile.
     Military Personnel:
     Citizens:
   10,630 Soldiers
15,952 Working Citizens
Avg. Gross Income Per Individual Per Day:    $125.36 (A solid economy)
Avg. Individual Income Taxes Paid Per Day    $35.10
Avg. Net Daily toniculation Income (After Taxes)    $90.26
_:. Government Financial
Current Dollars Available:    $15.80   (Surplus)
    link to Remington Empire



<-----Unjust War Vet

Offline Remington

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RemingtonEmpire
« Reply #10 on: September 08, 2007, 11:24:49 am »
Your toniculation density of 40.98 toniculation per mile is at a good level at this time. Your military of 10,117 soldiers is considered adequate strength for the size of RemingtonEmpire. The infrastructure of RemingtonEmpire is adequate at the time with a level of 1,815.89.
_:. Government Information
Nation Name:    RemingtonEmpire
Ruler:    Remington
Last Donation:    No donations on record.
Last Activity:    9/8/2007 8:53:10 AM
National Flag:    
Alliance Affiliation:    Random Insanity Alliance [Alliance Statistics] [Alliance Rankings] [Alliance Map]
About RemingtonEmpire:    
VIVA LA R.I.A!!!!!!!!! proud member of the Random Insanity Alliance pm me if you want to join  
Government Type:    Federal Government (Next Available Change 9/9/2007)
Your people are happy with this government type.
National Religion:    
[Voodoo]    (Next Available Change 8/22/2007)
Your people are happy with this national religion.
Nation Team:    [Team: Maroon] - Maroon - Team Information Panel
Nation Created:    4/27/2007 7:31:10 PM (134 days old)
Technology:    166.45
Infrastructure:    1,815.89
Tax Rate:    28% (This high tax rate angers your citizens.)
Area of Influence:    672.083 mile diameter.
604.990 from purchases/sales/gains, 67.093 from natural growth.
War/Peace Preference:    War is an option for RemingtonEmpire.
My Resources:    [Aluminum – Increases soldier count +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ]
Connected Resources:    [Aluminum – Increases soldier count +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Cattle – Increases number of citizens +5% and lowers initial land cost -10%.] [Fish - Increases number of citizens +8% and lowers initial land cost -5%.] [Gems – Increases citizen’s daily income +$1.50 and increases toniculation happiness +2.5.] [Iron – Lowers initial soldier cost -$3.00, lowers infrastructure upkeep costs -10%, lowers initial infrastructure costs -5%, lowers tank cost and upkeep costs -5%.] [Lumber – Lowers inital infrastructure cost -6% and lowers infrastructure upkeep costs -8%.] [Marble – Lower inital infrastructure cost -10%.] [Pigs – Lowers soldier upkeep cost -$0.50, increases soldier count +15%, and increases toniculation +3.5%.] [Spices – Increases the purchased land area of a nation by 8% and increases toniculation happiness +2.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ]
Bonus Resources:    [Fast Food - Increases toniculation happiness + 2. Requires Cattle, Sugar, Spices, and Pigs.] [Construction - Reduces infrastructure cost -5% and raises the aircraft limit +10. Requires Lumber, Iron, Marble, Aluminum, and a technology level greater than 5.]
Improvements:    Banks: 5, Clinics: 2, Factories: 5, Foreign Ministries: 1, Harbors: 1, Schools: 3, Universities: 1,
National Wonders:    No national wonders.
Environment:    [Your nation's environment is quite clean. A clean environment leads to increased and happier citizen counts.] 3.00
Senate Votes:    0 Votes
_:. Military Information
Nation Rank:    Ranked #7,379 of 31,623 Nations (23.3%)
Nation Strength:    10,601.102
Efficiency:    79.11
DEFCON Level:    [DEFCON 5 - Normal peacetime military readiness.]
Number of Soldiers:    10,117
     Deployed Soldiers:
   0
     Defending Soldiers:
   10,117
Number of Tanks:    0
     Deployed Tanks:
   0
     Defending Tanks:
   0
Aircraft:    8
Number of Cruise Missiles:    0
Number of Nuclear Weapons:    0
Number of Soldiers Lost in All Wars.    2,332 Attacking + 300 Defending = 2,632 Casualties
_:. toniculation Information
Total toniculation:    27,543 Supporters
Primary Ethnic Group:    Mixed
toniculation Happiness:    [Your toniculation is in love with you.] 20.63
toniculation Per Mile:    40.98 toniculation Per Mile.
     Military Personnel:
     Citizens:
   10,117 Soldiers
17,426 Working Citizens
Avg. Gross Income Per Individual Per Day:    $127.90 (A solid economy)
Avg. Individual Income Taxes Paid Per Day    $35.81
Avg. Net Daily toniculation Income (After Taxes)    $92.09
_:. Government Financial
Current Dollars Available:    $200,000.00   (Surplus)
    link to Remington Empire



<-----Unjust War Vet

Offline Remington

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RemingtonEmpire
« Reply #11 on: September 30, 2007, 08:31:44 pm »
Your toniculation density of 24.55 toniculation per mile is at a good level at this time. Your military of 3,244 (5,318) soldiers is considered adequate strength for the size of RemingtonEmpire. The infrastructure of RemingtonEmpire is adequate at the time with a level of 989.26.
_:. Government Information
Nation Name:    RemingtonEmpire
Ruler:    Remington
Last Donation:    No donations on record.
Last Activity:    9/30/2007 9:59:10 AM
National Flag:    
Alliance Affiliation:    Random Insanity Alliance [Alliance Statistics] [Alliance Rankings] [Alliance Map]
About RemingtonEmpire:    
Viva la RIA!!!!!!  
Government Type:    Federal Government (Next Available Change 9/21/2007)
Your people are happy with this government type.
National Religion:    
[Confucianism]    (Next Available Change 9/15/2007)
Your people are happy with this national religion.
Nation Team:    [Team: Maroon] - Maroon - Team Information Panel
Nation Created:    4/27/2007 7:31:10 PM (156 days old)
Technology:    184.45
Infrastructure:    989.26
Tax Rate:    28% (This high tax rate angers your citizens.)
Area of Influence:    523.600 mile diameter.
445.507 from purchases/sales/gains, 78.093 from natural growth.
War/Peace Preference:    War is an option for RemingtonEmpire.
My Resources:    [Aluminum – Increases soldier count +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ]
Connected Resources:    [Aluminum – Increases soldier count +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Cattle – Increases number of citizens +5% and lowers initial land cost -10%.] [Fish - Increases number of citizens +8% and lowers initial land cost -5%.] [Gems – Increases citizen’s daily income +$1.50 and increases toniculation happiness +2.5.] [Gold – Increases citizen’s daily income +$3.00 and lowers technology cost by 5%.] [Iron – Lowers initial soldier cost -$3.00, lowers infrastructure upkeep costs -10%, lowers initial infrastructure costs -5%, lowers tank cost and upkeep costs -5%.] [Lumber – Lowers inital infrastructure cost -6% and lowers infrastructure upkeep costs -8%.] [Marble – Lower inital infrastructure cost -10%.] [Oil - Lowers initial soldier cost -$3.00, increases toniculation happiness +1.5, increases soldier count +10%, and lowers initial cost of aircraft -4%.] [Pigs – Lowers soldier upkeep cost -$0.50, increases soldier count +15%, and increases toniculation +3.5%.] [Spices – Increases the purchased land area of a nation by 8% and increases toniculation happiness +2.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ]
Bonus Resources:    [Fast Food - Increases toniculation happiness + 2. Requires Cattle, Sugar, Spices, and Pigs.] [Construction - Reduces infrastructure cost -5% and raises the aircraft limit +10. Requires Lumber, Iron, Marble, Aluminum, and a technology level greater than 5.]
Improvements:    Banks: 5, Clinics: 2, Factories: 5, Foreign Ministries: 1, Harbors: 1, Schools: 3,
National Wonders:    No national wonders.
Environment:    [Your nation's environment is quite clean. A clean environment leads to increased and happier citizen counts.] 3.00
Senate Votes:    0 Votes
_:. Military Information
Nation Rank:    Ranked #10,075 of 31,244 Nations (32.2%)
Nation Strength:    7,559.708
Efficiency:    48.46
DEFCON Level:    [DEFCON 5 - Normal peacetime military readiness.]
Threat Level:    [Low Risk of a Terrorist Spy Attack]
Number of Soldiers:    3,244 (5,318)
     Defending Soldiers:
   3,244 (5,318)
     Deployed Soldiers:
   0 (0)
Number of Tanks:    0
     Deployed Tanks:
   0
     Defending Tanks:
   0
Aircraft:    0
Number of Cruise Missiles:    0
Number of Nuclear Weapons:    0
Number of Spies:    0
Number of Soldiers Lost in All Wars.    18,193 Attacking + 15,827 Defending = 34,020 Casualties
_:. toniculation Information
Total toniculation:    12,855 Supporters
Primary Ethnic Group:    Mixed
toniculation Happiness:    [Your toniculation is in love with you.] 22.49
toniculation Per Mile:    24.55 toniculation Per Mile.
     Military Personnel:
     Citizens:
   3,244 (5,318) Soldiers
9,611 Working Citizens
Avg. Gross Income Per Individual Per Day:    $137.64 (A solid economy)
Avg. Individual Income Taxes Paid Per Day    $38.54
Avg. Net Daily toniculation Income (After Taxes)    $99.10
_:. Government Financial
Current Dollars Available:    $219,508.00   (Surplus)
    link to Remington Empire



<-----Unjust War Vet

Offline Remington

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RemingtonEmpire
« Reply #12 on: October 02, 2007, 11:29:19 am »
Your toniculation density of 32.93 toniculation per mile is at a good level at this time. Your military of 7,684 (12,597) soldiers is considered adequate strength for the size of RemingtonEmpire. The infrastructure of RemingtonEmpire is adequate at the time with a level of 1,018.15.
_:. Government Information
Nation Name:    RemingtonEmpire
Ruler:    Remington
Last Donation:    No donations on record.
Last Activity:    10/2/2007 9:01:42 AM
National Flag:    
Alliance Affiliation:    Random Insanity Alliance [Alliance Statistics] [Alliance Rankings] [Alliance Map]
About RemingtonEmpire:    
Viva la RIA!!!!!!  
Government Type:    Federal Government (Next Available Change 9/21/2007)
Your people are happy with this government type.
National Religion:    
[Confucianism]    (Next Available Change 9/15/2007)
Your people are happy with this national religion.
Nation Team:    [Team: Maroon] - Maroon - Team Information Panel
Nation Created:    4/27/2007 7:31:10 PM (158 days old)
Technology:    244.45
Infrastructure:    1,018.15
Tax Rate:    28% (This high tax rate angers your citizens.)
Area of Influence:    533.335 mile diameter.
454.242 from purchases/sales/gains, 79.093 from natural growth.
War/Peace Preference:    War is an option for RemingtonEmpire.
My Resources:    [Aluminum – Increases soldier count +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ]
Connected Resources:    [Aluminum – Increases soldier count +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Cattle – Increases number of citizens +5% and lowers initial land cost -10%.] [Fish - Increases number of citizens +8% and lowers initial land cost -5%.] [Gems – Increases citizen’s daily income +$1.50 and increases toniculation happiness +2.5.] [Gold – Increases citizen’s daily income +$3.00 and lowers technology cost by 5%.] [Iron – Lowers initial soldier cost -$3.00, lowers infrastructure upkeep costs -10%, lowers initial infrastructure costs -5%, lowers tank cost and upkeep costs -5%.] [Lumber – Lowers inital infrastructure cost -6% and lowers infrastructure upkeep costs -8%.] [Marble – Lower inital infrastructure cost -10%.] [Oil - Lowers initial soldier cost -$3.00, increases toniculation happiness +1.5, increases soldier count +10%, and lowers initial cost of aircraft -4%.] [Pigs – Lowers soldier upkeep cost -$0.50, increases soldier count +15%, and increases toniculation +3.5%.] [Spices – Increases the purchased land area of a nation by 8% and increases toniculation happiness +2.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ]
Bonus Resources:    [Fast Food - Increases toniculation happiness + 2. Requires Cattle, Sugar, Spices, and Pigs.] [Construction - Reduces infrastructure cost -5% and raises the aircraft limit +10. Requires Lumber, Iron, Marble, Aluminum, and a technology level greater than 5.]
Improvements:    Banks: 5, Clinics: 2, Factories: 5, Foreign Ministries: 1, Harbors: 1, Schools: 3,
National Wonders:    No national wonders.
Environment:    [Your nation's environment is decently clean. A clean environment leads to increased and happier citizen counts.] 4.00
Senate Votes:    0 Votes
_:. Military Information
Nation Rank:    Ranked #8,527 of 31,236 Nations (27.3%)
Nation Strength:    9,301.709
Efficiency:    58.87
DEFCON Level:    [DEFCON 5 - Normal peacetime military readiness.]
Threat Level:    [Low Risk of a Terrorist Spy Attack]
Number of Soldiers:    7,684 (12,597)
     Defending Soldiers:
   7,684 (12,597)
     Deployed Soldiers:
   0 (0)
Number of Tanks:    0
     Deployed Tanks:
   0
     Defending Tanks:
   0
Aircraft:    0
Number of Cruise Missiles:    0
Number of Nuclear Weapons:    0
Number of Spies:    0
Number of Soldiers Lost in All Wars.    18,193 Attacking + 15,827 Defending = 34,020 Casualties
_:. toniculation Information
Total toniculation:    17,564 Supporters
Primary Ethnic Group:    Mixed
toniculation Happiness:    [Your toniculation is in love with you.] 22.40
toniculation Per Mile:    32.93 toniculation Per Mile.
     Military Personnel:
     Citizens:
   7,684 (12,597) Soldiers
9,880 Working Citizens
Avg. Gross Income Per Individual Per Day:    $137.34 (A solid economy)
Avg. Individual Income Taxes Paid Per Day    $38.45
Avg. Net Daily toniculation Income (After Taxes)    $98.89
_:. Government Financial
Current Dollars Available:    $0.00   (Breaking Even)
    link to Remington Empire



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Offline Remington

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RemingtonEmpire
« Reply #13 on: October 04, 2007, 08:19:38 pm »
Your toniculation density of 33.91 toniculation per mile is at a good level at this time. Your military of 7,808 (12,801) soldiers is considered adequate strength for the size of RemingtonEmpire. The infrastructure of RemingtonEmpire is adequate at the time with a level of 1,063.77.
_:. Government Information
Nation Name:    RemingtonEmpire
Ruler:    Remington
Last Donation:    No donations on record.
Last Activity:    10/4/2007 7:49:03 AM
National Flag:    
Alliance Affiliation:    Random Insanity Alliance [Alliance Statistics] [Alliance Rankings] [Alliance Map]
About RemingtonEmpire:    
Viva la RIA!!!!!!  
Government Type:    Federal Government (Next Available Change 9/21/2007)
Your people are happy with this government type.
National Religion:    
[Shinto]    (Next Available Change 10/6/2007)
Your people approve of this national religion but the majority of your people would prefer something else. They desire to follow a religion that seeks freedom from greed, hatred and delusion, and enlightenment through realizing the Four Noble Truths and following the Eightfold Path.
Nation Team:    [Team: Maroon] - Maroon - Team Information Panel
Nation Created:    4/27/2007 7:31:10 PM (160 days old)
Technology:    244.45
Infrastructure:    1,063.77
Tax Rate:    28% (This high tax rate angers your citizens.)
Area of Influence:    534.335 mile diameter.
454.242 from purchases/sales/gains, 80.093 from natural growth.
War/Peace Preference:    War is an option for RemingtonEmpire.
My Resources:    [Aluminum – Increases soldier count +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ]
Connected Resources:    [Aluminum – Increases soldier count +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Cattle – Increases number of citizens +5% and lowers initial land cost -10%.] [Fish - Increases number of citizens +8% and lowers initial land cost -5%.] [Gems – Increases citizen’s daily income +$1.50 and increases toniculation happiness +2.5.] [Gold – Increases citizen’s daily income +$3.00 and lowers technology cost by 5%.] [Iron – Lowers initial soldier cost -$3.00, lowers infrastructure upkeep costs -10%, lowers initial infrastructure costs -5%, lowers tank cost and upkeep costs -5%.] [Lumber – Lowers inital infrastructure cost -6% and lowers infrastructure upkeep costs -8%.] [Marble – Lower inital infrastructure cost -10%.] [Oil - Lowers initial soldier cost -$3.00, increases toniculation happiness +1.5, increases soldier count +10%, and lowers initial cost of aircraft -4%.] [Pigs – Lowers soldier upkeep cost -$0.50, increases soldier count +15%, and increases toniculation +3.5%.] [Spices – Increases the purchased land area of a nation by 8% and increases toniculation happiness +2.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ]
Bonus Resources:    [Fast Food - Increases toniculation happiness + 2. Requires Cattle, Sugar, Spices, and Pigs.] [Construction - Reduces infrastructure cost -5% and raises the aircraft limit +10. Requires Lumber, Iron, Marble, Aluminum, and a technology level greater than 5.]
Improvements:    Banks: 5, Clinics: 2, Factories: 5, Foreign Ministries: 1, Harbors: 1, Schools: 3,
National Wonders:    No national wonders.
Environment:    [Your nation's environment is decently clean. A clean environment leads to increased and happier citizen counts.] 4.00
Senate Votes:    0 Votes
_:. Military Information
Nation Rank:    Ranked #8,441 of 31,373 Nations (26.9%)
Nation Strength:    9,450.959
Efficiency:    59.07
DEFCON Level:    [DEFCON 5 - Normal peacetime military readiness.]
Threat Level:    [Low Risk of a Terrorist Spy Attack]
Number of Soldiers:    7,808 (12,801)
     Defending Soldiers:
   7,808 (12,801)
     Deployed Soldiers:
   0 (0)
Number of Tanks:    0
     Defending Tanks:
   0
     Deployed Tanks:
   0
Aircraft:    0
Number of Cruise Missiles:    0
Number of Nuclear Weapons:    0
Number of Spies:    0
Number of Soldiers Lost in All Wars.    18,193 Attacking + 15,827 Defending = 34,020 Casualties
_:. toniculation Information
Total toniculation:    18,119 Supporters
Primary Ethnic Group:    Mixed
toniculation Happiness:    [Your toniculation is in love with you.] 21.40
toniculation Per Mile:    33.91 toniculation Per Mile.
     Military Personnel:
     Citizens:
   7,808 (12,801) Soldiers
10,311 Working Citizens
Avg. Gross Income Per Individual Per Day:    $134.07 (A solid economy)
Avg. Individual Income Taxes Paid Per Day    $37.54
Avg. Net Daily toniculation Income (After Taxes)    $96.53
_:. Government Financial
Current Dollars Available:    $6.10   (Surplus)
    link to Remington Empire



<-----Unjust War Vet

Offline Remington

  • Cactuar
  • Posts: 609
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    • http://www.cybernations.net/nation_drill_display.asp?Nation_ID=129299
RemingtonEmpire
« Reply #14 on: October 22, 2007, 08:13:02 pm »
:. Private Nation Messages
Your toniculation density of 37.23 toniculation per mile is at a good level at this time. Your military of 7,808 (11,637) soldiers is considered adequate strength for the size of RemingtonEmpire. The infrastructure of RemingtonEmpire is adequate at the time with a level of 1,271.54.
_:. Government Information
Nation Name:    RemingtonEmpire
Ruler:    Remington
Last Donation:    No donations on record.
Last Activity:    10/9/2007 6:44:51 AM (13 Days Inactive) Collect taxes to remain active
National Flag:    
Alliance Affiliation:    Random Insanity Alliance [Alliance Statistics] [Alliance Rankings] [Alliance Map]
About RemingtonEmpire:    
Viva la RIA!!!!!! not inactive just saving money  
Government Type:    Democracy (Next Available Change 10/12/2007)
Your people are happy with this government type.
National Religion:    
[Buddhism]    (Next Available Change 10/9/2007)
Your people are happy with this national religion.
Nation Team:    [Team: Maroon] - Maroon - Team Information Panel
Nation Created:    4/27/2007 7:31:10 PM (178 days old)
Technology:    301.45
Infrastructure:    1,271.54
Tax Rate:    28% (This high tax rate angers your citizens.)
Area of Influence:    566.048 mile diameter.
476.955 from purchases/sales/gains, 89.093 from natural growth.
War/Peace Preference:    War is an option for RemingtonEmpire.
My Resources:    [Aluminum – Increases soldier efficiency +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ]
Connected Resources:    [Aluminum – Increases soldier efficiency +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Cattle – Increases number of citizens +5% and lowers initial land cost -10%.] [Fish - Increases number of citizens +8% and lowers initial land cost -5%.] [Gems – Increases citizen’s daily income +$1.50 and increases toniculation happiness +2.5.] [Iron – Lowers initial soldier cost -$3.00, lowers infrastructure upkeep costs -10%, lowers initial infrastructure costs -5%, lowers tank cost and upkeep costs -5%.] [Lumber – Lowers inital infrastructure cost -6% and lowers infrastructure upkeep costs -8%.] [Marble – Lower inital infrastructure cost -10%.] [Pigs – Lowers soldier upkeep cost -$0.50, increases soldier efficiency +15%, and increases toniculation +3.5%.] [Spices – Increases the purchased land area of a nation by 8% and increases toniculation happiness +2.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ] [Wheat – Increases the purchased land area of a nation by 5% and increases number of citizens +8%.]
Bonus Resources:    [Fast Food - Increases toniculation happiness + 2. Requires Cattle, Sugar, Spices, and Pigs.] [Construction - Reduces infrastructure cost -5% and raises the aircraft limit +10. Requires Lumber, Iron, Marble, Aluminum, and a technology level greater than 5.]
Improvements:    Banks: 5, Clinics: 2, Factories: 5, Foreign Ministries: 1, Harbors: 1, Schools: 3,
National Wonders:    No national wonders.
Environment:    [Your nation's environment is quite clean. A clean environment leads to increased and happier citizen counts.] 3.00
Senate Votes:    0 Votes
_:. Military Information
Nation Rank:    Ranked #7,730 of 31,727 Nations (24.4%)
Nation Strength:    11,214.283
Efficiency:    63.00
DEFCON Level:    [DEFCON 5 - Normal peacetime military readiness.]
Threat Level:    [Low Risk of a Terrorist Spy Attack]
Number of Soldiers:    7,808 (11,637)
     Defending Soldiers:
   7,808 (11,637)
     Deployed Soldiers:
   0 (0)
Number of Tanks:    0
     Defending Tanks:
   0
     Deployed Tanks:
   0
Aircraft:    0
Number of Cruise Missiles:    0
Number of Nuclear Weapons:    0
Number of Spies:    3
Number of Soldiers Lost in All Wars.    18,193 Attacking + 15,827 Defending = 34,020 Casualties
_:. toniculation Information
Total toniculation:    21,076 Supporters
Primary Ethnic Group:    Mixed
toniculation Happiness:    [Your toniculation is in love with you.] 23.30
toniculation Per Mile:    37.23 toniculation Per Mile.
     Military Personnel:
     Citizens:
   7,808 (11,637) Soldiers
13,268 Working Citizens
Avg. Gross Income Per Individual Per Day:    $134.89 (A solid economy)
Avg. Individual Income Taxes Paid Per Day    $37.77
Avg. Net Daily toniculation Income (After Taxes)    $97.12
_:. Government Financial
Current Dollars Available:    $11,073,180.55   (Surplus)


i love the levy once i can collect i will go up a whole lot
    link to Remington Empire



<-----Unjust War Vet

Offline Remington

  • Cactuar
  • Posts: 609
    • View Profile
    • http://www.cybernations.net/nation_drill_display.asp?Nation_ID=129299
RemingtonEmpire
« Reply #15 on: October 26, 2007, 09:14:27 am »
Your toniculation density of 73.44 toniculation per mile is at a good level at this time. Your military of 15,640 (23,310) soldiers is considered adequate strength for the size of RemingtonEmpire. The infrastructure of RemingtonEmpire is adequate at the time with a level of 2,251.54.
_:. Government Information
Nation Name:    RemingtonEmpire
Ruler:    Remington
Last Donation:    No donations on record.
Last Activity:    10/26/2007 8:56:22 AM [Online in last 60 minutes.]
National Flag:    
Alliance Affiliation:    Random Insanity Alliance [Alliance Statistics] [Alliance Rankings] [Alliance Map]
About RemingtonEmpire:    
Viva la RIA!!!!!! not inactive just saving money  
Government Type:    Democracy (Next Available Change 10/12/2007)
Your people are happy with this government type.
National Religion:    
[Buddhism]    (Next Available Change 10/9/2007)
Your people are happy with this national religion.
Nation Team:    [Team: Maroon] - Maroon - Team Information Panel
Nation Created:    4/27/2007 7:31:10 PM (182 days old)
Technology:    340.95
Infrastructure:    2,251.54
Tax Rate:    28% (This high tax rate angers your citizens.)
Area of Influence:    568.048 mile diameter.
476.955 from purchases/sales/gains, 91.093 from natural growth.
War/Peace Preference:    War is an option for RemingtonEmpire.
My Resources:    [Aluminum – Increases soldier efficiency +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ]
Connected Resources:    [Aluminum – Increases soldier efficiency +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Cattle – Increases number of citizens +5% and lowers initial land cost -10%.] [Fish - Increases number of citizens +8% and lowers initial land cost -5%.] [Gems – Increases citizen’s daily income +$1.50 and increases toniculation happiness +2.5.] [Iron – Lowers initial soldier cost -$3.00, lowers infrastructure upkeep costs -10%, lowers initial infrastructure costs -5%, lowers tank cost and upkeep costs -5%.] [Lumber – Lowers inital infrastructure cost -6% and lowers infrastructure upkeep costs -8%.] [Marble – Lower inital infrastructure cost -10%.] [Pigs – Lowers soldier upkeep cost -$0.50, increases soldier efficiency +15%, and increases toniculation +3.5%.] [Spices – Increases the purchased land area of a nation by 8% and increases toniculation happiness +2.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ] [Water – Increases number of citizens per mile before toniculation unhappiness by 50, increases toniculation happiness +2.5, and improves a nations environment by 10%.] [Wheat – Increases the purchased land area of a nation by 5% and increases number of citizens +8%.]
Bonus Resources:    [Beer - Increases toniculation happiness + 2. Requires Water, Wheat, Lumber, and Aluminum.] [Fast Food - Increases toniculation happiness + 2. Requires Cattle, Sugar, Spices, and Pigs.] [Construction - Reduces infrastructure cost -5% and raises the aircraft limit +10. Requires Lumber, Iron, Marble, Aluminum, and a technology level greater than 5.]
Improvements:    Banks: 5, Clinics: 5, Factories: 5, Foreign Ministries: 1, Harbors: 1, Hospitals: 1, Labor Camps: 1, Schools: 5, Universities: 2,
National Wonders:    No national wonders.
Environment:    [Your environment is wonderfully clean. Keep it up and you'll soon be known as Mr. Clean.] 2.00
Senate Votes:    0 Votes
_:. Military Information
Nation Rank:    Ranked #5,691 of 31,801 Nations (17.9%)
Nation Strength:    15,727.483
Efficiency:    86.41
DEFCON Level:    [DEFCON 5 - Normal peacetime military readiness.]
Threat Level:    [Low Risk of a Terrorist Spy Attack]
Number of Soldiers:    15,640 (23,310)
     Defending Soldiers:
   15,640 (23,310)
     Deployed Soldiers:
   0 (0)
Number of Tanks:    0
     Defending Tanks:
   0
     Deployed Tanks:
   0
Aircraft:    0
Number of Cruise Missiles:    0
Number of Nuclear Weapons:    0
Number of Spies:    3
Number of Soldiers Lost in All Wars.    18,193 Attacking + 15,827 Defending = 34,020 Casualties
_:. toniculation Information
Total toniculation:    41,717 Supporters
Primary Ethnic Group:    Mixed
toniculation Happiness:    [Your toniculation is in love with you.] 26.20
toniculation Per Mile:    73.44 toniculation Per Mile.
     Military Personnel:
     Citizens:
   15,640 (23,310) Soldiers
26,077 Working Citizens
Avg. Gross Income Per Individual Per Day:    $202.09 (A very solid economy)
Avg. Individual Income Taxes Paid Per Day    $56.58
Avg. Net Daily toniculation Income (After Taxes)    $145.51
_:. Government Financial
Current Dollars Available:    $2,439,591.41   (Surplus)
    link to Remington Empire



<-----Unjust War Vet

Offline Remington

  • Cactuar
  • Posts: 609
    • View Profile
    • http://www.cybernations.net/nation_drill_display.asp?Nation_ID=129299
RemingtonEmpire
« Reply #16 on: November 10, 2007, 10:11:49 am »
Your toniculation density of 82.84 toniculation per mile is at a good level at this time. Your military of 24,965 (37,208) soldiers is considered adequate strength for the size of RemingtonEmpire. The infrastructure of RemingtonEmpire is adequate at the time with a level of 2,946.61.
_:. Government Information
Nation Name:    RemingtonEmpire
Ruler:    Remington
Last Donation:    No donations on record.
Last Activity:    11/10/2007 8:12:32 AM
National Flag:    
Alliance Affiliation:    Random Insanity Alliance [Alliance Statistics] [Alliance Rankings] [Alliance Map]
About RemingtonEmpire:    
Viva la RIA!!!!!! not inactive just saving money  
Government Type:    

[Democracy]
      Democracy - Your people are happy with this government type.
(Next Available Change 10/28/2007)
National Religion:    

[None]
      None - Your people are happy with this national religion.
(Next Available Change 10/30/2007)
Nation Team:    [Team: Maroon] - Team Information Panel
Nation Created:    4/27/2007 7:31:10 PM (197 days old)
Technology:    354.45
Infrastructure:    2,946.61
Tax Rate:    28% (This high tax rate angers your citizens.)
Area of Influence:    712.376 mile diameter.
506.108 in purchases, 107.674 in modifiers, 98.593 in growth
War/Peace Preference:    War is an option for RemingtonEmpire.
My Resources:    [Aluminum – Increases soldier efficiency +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ]
Connected Resources:    [Aluminum – Increases soldier efficiency +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Cattle – Increases number of citizens +5% and lowers initial land cost -10%.] [Fish - Increases number of citizens +8% and lowers initial land cost -5%.] [Iron – Lowers initial soldier cost -$3.00, lowers infrastructure upkeep costs -10%, lowers initial infrastructure costs -5%, lowers tank cost and upkeep costs -5%.] [Lumber – Lowers inital infrastructure cost -6% and lowers infrastructure upkeep costs -8%.] [Marble – Lower inital infrastructure cost -10%.] [Pigs – Lowers soldier upkeep cost -$0.50, increases soldier efficiency +15%, and increases toniculation +3.5%.] [Spices – Increases the purchased land area of a nation by 8% and increases toniculation happiness +2.] [Sugar – Increases the purchased land area of a nation by 5%, increases number of citizens +3%, and increases toniculation happiness +1. ] [Water – Increases number of citizens per mile before toniculation unhappiness by 50, increases toniculation happiness +2.5, and improves a nations environment by 10%.] [Wheat – Increases the purchased land area of a nation by 5% and increases number of citizens +8%.] [Wine – Increases toniculation happiness +3.]
Bonus Resources:    [Beer - Increases toniculation happiness + 2. Requires Water, Wheat, Lumber, and Aluminum.] [Fast Food - Increases toniculation happiness + 2. Requires Cattle, Sugar, Spices, and Pigs.] [Construction - Reduces infrastructure cost -5% and raises the aircraft limit +10. Requires Lumber, Iron, Marble, Aluminum, and a technology level greater than 5.]
Trade Slots Used:    [This nation is using 5 of 5 trade slots.]
Improvements:    Banks: 5, Clinics: 5, Factories: 5, Foreign Ministries: 1, Harbors: 1, Hospitals: 1, Police Headquarters: 3, Schools: 5, Stadiums: 5, Universities: 2,
National Wonders:    No national wonders.
Environment:    [Your nation's environment is quite clean. A clean environment leads to increased and happier citizen counts.] 3.11
Global Radiation:    1.11
Senate Votes:    0 Votes
_:. Military Information
Nation Rank:    Ranked #5,135 of 32,052 Nations (16.0%)
Nation Strength:    13,867.731
Efficiency:    70.39
DEFCON Level:    [DEFCON 5 - Normal peacetime military readiness.]
Threat Level:    [Low Risk of a Terrorist Spy Attack]
Number of Soldiers:    24,965 (37,208)
     Defending Soldiers:
   24,965 (37,208)
     Deployed Soldiers:
   0 (0)
Number of Tanks:    0
     Defending Tanks:
   0
     Deployed Tanks:
   0
Aircraft:    0
Number of Cruise Missiles:    0
Number of Nuclear Weapons:    0
Number of Spies:    3
Number of Soldiers Lost in All Wars.    18,193 Attacking + 15,827 Defending = 34,020 Casualties
_:. toniculation Information
Total toniculation:    59,011 Supporters
Primary Ethnic Group:    Mixed
toniculation Happiness:    [Your toniculation is in love with you.] 48.26
toniculation Per Mile:    82.84 toniculation Per Mile.
     Military Personnel:
     Citizens:
   24,965 (37,208) Soldiers
34,046 Working Citizens
Avg. Gross Income Per Individual Per Day:    $300.95 (A very solid economy)
Avg. Individual Income Taxes Paid Per Day    $84.27
Avg. Net Daily toniculation Income (After Taxes)    $216.68
_:. Government Financial
Current Dollars Available:    $17,912.53   (Surplus)
    link to Remington Empire



<-----Unjust War Vet

 


* Re: Imagine still posting on RIA to talk to old clowns.  Author: im317 Forum: Random lnsanity
* Re: Imagine still posting on RIA to talk to old clowns.  Author: Gangs Forum: Random lnsanity
* Re: Imagine still posting on RIA to talk to old clowns.  Author: im317 Forum: Random lnsanity
* Re: Imagine still posting on RIA to talk to old clowns.  Author: Gangs Forum: Random lnsanity
* Re: Imagine still posting on RIA to talk to old clowns.  Author: Leo Forum: Random lnsanity
* Re: Imagine still posting on RIA to talk to old clowns.  Author: Brian Forum: Random lnsanity
* Imagine still posting on RIA to talk to old clowns.  Author: C-zom Forum: Random lnsanity
* Re: I don't know if I should start a new topic  Author: Brian Forum: Random lnsanity
* Re: I don't know if I should start a new topic  Author: im317 Forum: Random lnsanity
* I don't know if I should start a new topic  Author: Muji111 Forum: Random lnsanity
* Re: This place still exists  Author: Leo Forum: Random lnsanity
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* Re: This place still exists  Author: Leo Forum: Random lnsanity
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* Re: This place still exists  Author: im317 Forum: Random lnsanity
* Re: This place still exists  Author: Leo Forum: Random lnsanity


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